添加一种能够在物品状态下存储物品的容器(类似箱中箱),并且能够无视距离放置或打开。 提供以下几种更好的空间传输方案: 剪切:在不占用背包的前提下,剪切所有选中建筑及其内部物品,并在放置后全部归位(选择器+左键框选,右键放置) 拆除:无需机器人与人工,直接框选拆除并转移物品(选择器+右键框选) 升级:自动消耗背包物品来复生镜像以及标记升级的建筑(选择器+SHIFT+左键框选) Add a container that can store items in item state, and can be placed or opened regardless of distance. And there are solutions for advanced cutting /deconstruct/upgrading.
Mods introducing new content into the game.
Version: 0.0.7 Date: 18. 02. 2024 Changes: - Add [Hyperstack Ball] and [Hyperstack] items, you can convert placeable items into hypstack form through [Hyperstack Ball] or [Hyper Matrix-Selector] - Add new hyperspace function, click middle mouse botton on a [Hyper Container] with logistic requirement could active it - Hold [Hyper Container] and click [Hyper Matrix] can get required items if you set & enable personal logistic slots - Hold [Hyper Container] and double-click [Hyper Matrix] can fill this container according to filters sets insides - [Hyper Matrix] Upgrade action will call this hyperspace function automatically if you need more items - New hyperspace function convert hyperstack/normal items automatically when called if one of these form is lacked - 添加【堆栈球】和【超载栈】物品,您可以通过【堆栈球】或矩阵选择器按钮将可被放置的物品转换为其超载栈形式 - 添加新的【超空间供应】功能,用鼠标中键点击有物流需求的【超空间容器】可以激活它 - 手持【超空间容器】并点击矩阵选择器按钮时,如果你启用并设置了背包物流区,则获得所需物品 - 手持【超空间容器】,双击矩阵选择器按钮时,可以根据内部筛选器设置,自动填充此容器 - 【超空间矩阵】升级功能改进:如果背包中缺少所需物品,升级操作将自动调用启用了【超空间供应】的容器中的物品 - 如果【超空间供应】缺少所需的物品,则自动检测其另一种状态下的库存(超载/正常),并自动转换为所需要的状态
Version: 0.0.6 Date: 14. 12. 2023 Changes: - Fix bugs
Version: 0.0.5 Date: 10. 12. 2023 Changes: - Add [Hyper Matrix], for advanced cut/deconstruct/upgrade - Cut: cutting buildings with their internal items without occupying any space, returning all them to destination after placement - Deconstruct:no need for robots or manual mining - Upgrade:automatically consuming items to revive the ghost and upgrade marked buildings - No distance limitation for placing [Hyperspace Container] - 增加【超空间矩阵】,能够执行快捷剪切/拆除/升级 - 剪切:在不占用背包的前提下,剪切所有选中建筑及其内部物品,并在放置后全部归位 - 拆除:无需机器人与人工,直接框选拆除并转移物品 - 升级:自动消耗背包物品来复生框选的镜像以及标记升级的建筑 - 使【超空间容器】能后无视距离放置
Version: 0.0.4 Date: 08. 11. 2023 Changes: - Add startup setting [Container Size], for change the collision box of the container. - Add personal setting [Container Collision], for checking the container's landing place, (0: no check, -1: based on player's reach distance, other values: specified check radius, larger means easier to land) If the landing point is occupied, then it cannot be teleported. - 增加启动设置【容器体积】,能够改变容器的占地面积 - 增加个性设置【碰撞检测】,对超空间容器的着陆点进行碰撞检测(0:不检测,-1:根据玩家交互距离,其他值:碰撞检测半径)若被占用则无法进行传送。
Version: 0.0.3 Date: 07. 11. 2023 Changes: - Add EN Locale - Adjust Sound Volume - 增加英文翻译 - 调节音量
Version: 0.0.2 Date: 07. 11. 2023 Changes: - The hyperspace container will now leave a 'hyper mirror' in its original position during teleportation to prevent the robotic arm originally pointing towards the container from throwing objects onto the ground. - The filtering settings can now be inherited between the entity and item forms. - Change the type of hyperspace container to [logistics container], after placement, it will automatically demand items from the logistics network based on the originally set filtered items in the slots. - Fixed some bugs. - 超空间容器现在会在瞬移时在原来的位置留下一个【超时空镜像】,以防止原本指向容器的机械臂把物品扔在地上。 - 物品形式下设定的筛选项现在可以继承到实体上,反之亦然。 - 超空间容器类型更变为物流需求箱,放置后会自动根据原本设定的筛选项来向物流网络需求物品。 - 修复了一些bug
Version: 0.0.1 Date: 05. 11. 2023 Changes: - Initial version Release. - 初始版本发布