Hide Military Technologies


Hides military technologies and items that aren't useful when playing without enemies.

Tweaks
9 days ago
2.0
81
Combat Enemies

Changelog

Version: 1.1.0
Date: 24. 01. 2026
  Major Features:
    - Add setting to remove military science pack from all technologies.
    - Add setting to remove guns from vehicles.
  Features:
    - Add setting for tesla weapons (default: hidden as before).
    - Technology effects (e.g. weapon damage bonus) for hidden ammo categories are hidden as well now.
  Changes:
    - Rename mod to "Hide Military Technologies" (dropping the "Unused" for brevity).
    - "Laser shooting speed" and "Laser weapons damage" technologies now have "Laser turret" as prerequisite.
    - Setting "Override: Show all" only affects hiding of prototypes, it does not disable the entire mod.
  Compatibility:
    - Compatibility for "AAI Vehicles: Ironclad": Hide mortar ammo.
    - Compatibility for "AAI Vehicles: Warden": Hide electro bolter ammo.
    - Mark "Pacifist" as incompatible since combining these mods does not make sense.
Version: 1.0.0
Date: 21. 02. 2025
  Major Features:
    - Initial release.