Hides military technologies and items that aren't useful when playing without enemies.
Small changes concerning balance, gameplay, or graphics.
Version: 1.1.0
Date: 24. 01. 2026
Major Features:
- Add setting to remove military science pack from all technologies.
- Add setting to remove guns from vehicles.
Features:
- Add setting for tesla weapons (default: hidden as before).
- Technology effects (e.g. weapon damage bonus) for hidden ammo categories are hidden as well now.
Changes:
- Rename mod to "Hide Military Technologies" (dropping the "Unused" for brevity).
- "Laser shooting speed" and "Laser weapons damage" technologies now have "Laser turret" as prerequisite.
- Setting "Override: Show all" only affects hiding of prototypes, it does not disable the entire mod.
Compatibility:
- Compatibility for "AAI Vehicles: Ironclad": Hide mortar ammo.
- Compatibility for "AAI Vehicles: Warden": Hide electro bolter ammo.
- Mark "Pacifist" as incompatible since combining these mods does not make sense.
Version: 1.0.0
Date: 21. 02. 2025
Major Features:
- Initial release.