AephK, indeed, ive confirmed that it is not a visual bug, but the levelled up turrets do less damage. What I did was not exactly a fix, more of a patch work: I modded the game myself, and disable the extra damage turrets get from damage research, while increasing bullet damage per research. It was always pretty silly that turrets get an extra damage buff besides the ammo buff. Now, the only source of damage increase is the ammo, so all turrets are equally affected. Laser turrets work without issue, as the damage is directly related to their ammo, ie, laser damage. HOWEVER, flamethrower turrets do not get ANY upgrade effects from technology at all, as flamethrower tech directly increases turret damage only, and not their 'fuel'. Fortunately, even non-upgraded flamethrower turrets are OP as hell, but I have been unable to solve this issue in a quick and easy manner...