HeroTurrets


Turrets are built using salvaged self-learning AI tech from your ship allowing them to get deadlier with practice. Extends turrets via ranking system based on kills. Turrets generated so not limited to vanilla, identifiable by overlaid rank insignia. Rank buffs individual turrets.

Content
1 year, 3 months ago
1.0 - 1.1
55.2K
Combat

b Error while running event heroturrets::on_entity_died (ID 4)

4 years ago

Error while running event heroturrets::on_entity_died (ID 4)
heroturrets/prototypes/scripts/turrets.lua:66: attempt to index local 'new_entity' (a nil value)
stack traceback:
heroturrets/prototypes/scripts/turrets.lua:66: in function 'local_replace_turret'
heroturrets/prototypes/scripts/turrets.lua:226: in function 'v'
heroturrets/control.lua:381: in function 'local_on_standard_entity_event'
heroturrets/control.lua:413: in function <heroturrets/control.lua:412>

4 years ago

Thank you will look at when i get home

4 years ago

uploading now, looks like an edge case maybe another mod involved. I have added an additional check.

This thread has been locked.