HeroTurrets


Turrets are built using salvaged self-learning AI tech from your ship allowing them to get deadlier with practice. Extends turrets via ranking system based on kills. Turrets generated so not limited to vanilla, identifiable by overlaid rank insignia. Rank buffs individual turrets.

Content
1 year, 3 months ago
1.0 - 1.1
55.2K
Combat

b Incompatible with Orbital Ion Cannon(Fixed)

4 years ago

Not critical, but it's incompatible with https://mods.factorio.com/mod/Orbital%20Ion%20Cannon

Failed to load mods: Error while running setup for entity prototype "hero-turret-1-for-ion-cannon-targeter" (ammo-turret): Max health must be positive.

Mods to be disabled:
• heroturrets (0.1.1)

4 years ago
(updated 4 years ago)

Unreladed, but I can't load my save with this mod (I have lots of mods installed):

152.509 Error AppManagerStates.cpp:1453: heroturrets/control.lua:53: Unknown custom-input name: profiler-dump
stack traceback:
heroturrets/prototypes/scripts/profiler.lua:47: in main chunk
[C]: in function 'require'
heroturrets/control.lua:53: in main chunk
stack traceback:
[C]: in function 'on_event'
heroturrets/prototypes/scripts/profiler.lua:47: in main chunk
[C]: in function 'require'
heroturrets/control.lua:53: in main chunk
stack traceback:
[C]: in function 'require'
heroturrets/control.lua:53: in main chunk

4 years ago

Thanks, wouldn't have tested that mod and wouldn't have seem missing profilers its in another of my mods

4 years ago

Resolved

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