Mods introducing new content into the game.
Version: 0.1.2
Date: 2026-09-18
Bugfixes:
- Fixed Toxic Biters poison clouds bypassing GZ Hazmat protection when Toxic Biters uses its custom `toxic` damage type.
- Stacked/overlapping poison clouds now have each poison/toxic damage application reduced by the strongest active protection source.
Version: 0.1.1
Date: 2026-09-18
Features:
- Added GIZMOD Bonuses GUI integration for the player's current effective poison protection.
- Bonus card shows the strongest active non-stacking source and current poison resistance percentage.
Version: 0.1.0
Date: 2026-09-18
Features:
- Added 2x2 Gas Mask modular equipment.
- Gas Mask grants 17.5% poison resistance per quality tier, capped at 100%.
- Added 2x4 Hazmat Suit modular equipment with 100% poison resistance.
- Hazmat Suit caps movement speed at 150% of base character speed.
- Added consumable Respirator with 80% poison resistance for 2 minutes.
- Poison protection is non-stacking; only the strongest active source applies.
- Uses the standard Factorio "poison" damage type.
- Added optional dependencies on gizmod and Toxic_biters.