This isn't quite a bug. The reason why it still says 0.0.8 on saves that were created with the version 0.0.8 is because save files are not updated with the updating of a mod that distributes scenarios. The mod itself would have to make changes to the save so that the old scenario is updated to the current version, which takes an extremely large amount of work from what it seems like, but maybe I'm mistaken. I'll look into this over time. For now, it kind of sucks, but you have to start a new game for every new version that you want to play on. Besides, the scenario will, within the next week, reach version 1.0.0, after which point updates will be far less frequent, so this problem becomes a bit less relevant. Updates for bug fixes may include some kind of migration logic from the mod itself (separate from the scenario) so that older saves (from 1.0.0 and onward) can receive the bug fixes. But also, with the way that scenarios work in the game, it might not even be possible without direct file management outside of the game.