Gleba Reimagined: Nauvis Naturalis


Removes Gleba and rebuilds its biological production chain on Nauvis using native resources in a realistic and balanced way. The biochamber and agricultural tower are fully retained, added bonus you grow trees on Nauvis helps reduce pollution plus it really cool being able to add tree where I want.

Content
a month ago
2.0
25
Planets Environment Cheats

Changelog

Version: 1.0.4
Date: 29.06.2026
  Balancing:
    - Bioflux tungsten-ore cost reduced from 3 to 1, cutting the Vulcanus import to a trace amount (~0.33 ore per bioflux after the biochamber's productivity bonus)
Version: 1.0.3
Date: 28.06.2026
  Balancing:
    - Wood-processing rebalanced to 2 wood and 20 water per seed so tree farming is self-sustaining (a planted tree yields 4 wood, enough to replace its own seed twice over)
Version: 1.0.2
Date: 25.06.2026
  Bugfixes:
    - Fixed wood-processing recipe not appearing after researching bioflux technology
  Changes:
    - Wood-processing cost increased to 50 wood and 150 water per seed
    - Agricultural science pack recipe now requires 3 raw fish alongside wood, seeds, and bioflux
Version: 1.0.1
Date: 25.06.2026
  Changes:
    - Agricultural science pack recipe updated: fish replaced with 20 wood and 2 tree seeds
Version: 1.0.1
Date: 25.06.2026
  Bugfixes:
    - Fixed biochamber requiring nutrients as fuel; converted to electric power source
  Changes:
    - Fish breeding recipe bioflux cost reduced from 2 to 1
Version: 1.0.0
Date: 21.06.2026
  Changes:
    - Mod renamed to Gleba Reimagined: Nauvis Naturalis
    - Authorship transferred to wyndsteel, original mod by Leftn
    - Biochamber fully restored - no longer deleted by the mod
    - Biochamber rewired to run on electricity instead of nutrients
    - Biochamber technology rewired with non-Gleba prerequisites
    - Agricultural tower fully restored - no longer deleted by the mod
    - Agricultural tower technology rewired with non-Gleba prerequisites
    - Agricultural tower crafting recipe redesigned with non-Gleba ingredients
    - Agricultural tower restricted to Nauvis surface only
    - Trees can now be planted on any soil type on Nauvis
    - Bioflux recipe redesigned with biologically thematic ingredients
    - Bioflux recipe now crafted in the biochamber
    - Bioflux recipe output increased to 2 per craft
    - Fish breeding recipe updated with rebalanced ingredient amounts
    - Fish breeding recipe now crafted in the biochamber
    - Fish breeding output now explicitly set to 3 raw fish
    - Wood processing recipe redesigned to require water and produce guaranteed seeds
    - Wood processing recipe moved to chemistry category
    - Added README with full mod documentation
Version: 0.0.6
Date: 6.12.2024
  Changes:
    - Fixed using null instead of luas nil
Version: 0.0.5
Date: 19.11.2024
  Changes:
    - Stopped the removal of gleba menu simulations
Version: 0.0.4
Date: 16.11.2024
  Compatibility:
    - Changed deleted items to now be hidden instead
Version: 0.0.3
Date: 15.11.2024
  Bugfixes:
    - Fixed various recipes
  Changes:
    - Refactored internal functions to reduce mod size
    - Moved various changes to the now required delete-planet-compatibility mod
Version: 0.0.2
Date: 11.11.2024
  Bugfixes:
    - Fixed Agricultural Science Pack not having a crafting method
Version: 0.0.1
Date: 10.11.2024
  Changes:
    - Initial release by Leftn