Adjusts map colors of Gleba terrain to represent function rather than appearance, making farmable land easier to distinguish from unfarmable land and water. It can also adjust the lightness of farmable and unfarmable wetlands and deep water in the main view to raise their contrast.
Small changes concerning balance, gameplay, or graphics.
Version: 1.1.1
Date: 23. 06. 2026
Compatibility:
- Support for Factorio 2.1
Version: 1.1.0
Date: 30. 04. 2026
Features:
- Configurable contrast in the main view between fertile and infertile wetlands and deep water
Version: 1.0.0
Date: 29. 04. 2026
Features:
- Initial release
- Configurable map colors for yumako and jellynet farmable ground
- Configurable map colors for highland, midland, lowland, shallow water, deep water, and any other tile type not covered
Minor Features:
- Automatically interpolates map colors for medium fertility ground
- Extra contrast can be added between configurable agricultural stages
- Automatically adjusts map colors for trees to mildly contrast with chosen and calculated ground colors