Fulgora Orbital Defence


Fulgora had an ancient civilisation. Their planetary defence remains in orbit to welcome you. Conquer their space manufactory to learn how to make your own versions.

Content
5 days ago
2.0
481
Combat Enemies

g (Resolved in Planet Picker. Workaround in 1.0.1) incompatibility with PlanetPicker?

6 days ago

Neither The Fulgora orbital defence platform nor the landing space is generated if PlanetPicker is also enabled in the modpack.

Instead empty space is just generated.

Tested with newest version of both planet picker and Fulgora Orbital Defence.

https://mods.factorio.com/mod/planet-picker

6 days ago

Thanks for the report. I try to generate the planet on startup using an imported map, so I guess that is being interrupted. I'll run some tests and see what I can do to get it to generate, and a way to regenerate the map when updating.

6 days ago

I'm having trouble replicating this. Starting a new game with PlanetPicker and with Fulgora Orbital Defence at the same time, or adding Fulgora Orbital Defence to an existing save still generates the surface with the platform and landing site. I tested with each of the planet start locations, but only these two mods.

What other mods do you have running in your save? And if you go into editor mode on the fulgoran-space-manufactory surface, you are certain that its all empty space around (75,75)? I'm wondering if some other mod is causing your spawn to be offset somewhere far into deep space instead of on the landing space.

5 days ago

The problem was with planet picker. it generates the surfaces before your scripts does, making it so your script never runs.
It did the same with muluna making it so no space debri was in the starting zone.

5 days ago

Thanks for the update, and I can see that planet picker got patched for post produced planets. I have added a new command in the latest release, so if you run /fod_buildmanufactory in the console, it will drop the old surface and forcibly regenerate it. That way if this issue happens again, you can manually rebuilt it.

Its limited to admins and takes a few seconds to complete, but that way there is a quick workaround from now on.

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