Extend your train network by using couplers and other train-related enhancements!
Mods introducing new content into the game.
Version: 1.1.8
Date: December 1st, 2025
Minor Features:
- Fixed coupler-inserters accidentally short-circuiting the carriage loop when a validation check fails.
Version: 1.1.7
Date: December 1st, 2025
Minor Features:
- Fixed an issue where couplers were not being validated correctly after coupling/uncoupling.
- Fixed an issue where the coupler validiation logic did not correctly handle reversed carriages.
- Fixed an issue where the coupling/uncoupling logic did not correctly handle reversed carriages.
- Resolved train sensors not retaining settings when being placed using a blueprint.
- Resolved inability to disable "Read carriage contents" in the train sensor GUI.
- Unified connect/disconnect logic to a single function to reduce differing behaviors.
- Added debug command to 'reset' the couplers on a train for testing purposes.
Version: 1.1.6
Date: November 24th, 2025
Minor Features:
- Fixed skipping temporary stops when bumping the train schedule after coupling/uncoupling.
- That'll teach me to properly test my mod before publishing it.
Version: 1.1.5
Date: November 24th, 2025
Minor Features:
- Fixed removing temporary stops from the train schedule when bumping.
- Added copying over interrupts when bumping the train schedule.
Version: 1.1.3
Date: November 24th, 2025
Minor Features:
- Added bumping the train schedule and restoring manual_mode/automatic_mode after coupling/uncoupling.
Version: 1.1.2
Date: November 24th, 2025
Minor Features:
- Resolved issue where the logic for checking directionality of train cars didn't work for locomotives.
- Resolved issue where the coupling/uncoupling logic could choose the wrong direction for certain car arrangements.
- Resolved issue where the coupling/uncoupling logic did not correctly handled reversed carriages.
- Resolved issue where data could become invalid and it would never attempt to be revalidated.
Version: 1.1.1
Date: November 24th, 2025
Minor Features:
- IF YOU USED VERSIONS < 1.0.3, YOU MUST ALSO REPLACE PLACED SENSORS AND COUPLER-INSERTERS.
- IF YOU DID NOT, this does not apply.
- Added minor migration to resolve orphaned couplers from previous versions.
Version: 1.1.0
Date: November 24th, 2025
Major Features:
- IF YOU USED VERSIONS < 1.0.3, YOU MUST REPLACE ALL OF YOUR TRAINS TO AVOID DESYNCS.
- IF YOU DID NOT, trains are automatically migrated upon first installation of the mod.
- Completely reworked the control logic across the mod to improve stability and reduce desyncs in multiplayer.
- Refactored inserter animation handling to ensure proper state management.
- Improved train coupler logic to better handle edge cases when connecting and disconnecting carriages.
- Added additional validation checks when trains are modified to ensure inserters and sensors are correctly registered.
- Updated documentation to reflect changes in functionality and usage.
Version: 1.0.3
Date: November 22nd, 2025
Major Features:
- Attempt #2 to resolve multiplayer desyncs by ensuring on_init, on_configuration_changed, and on_load events are properly registered and handled.
- Resolved issue where newly placed inserters or sensors would not be registered until a train moves and stops again.
Version: 1.0.2
Date: November 22nd, 2025
Major Features:
- Attempt to resolve multiplayer desyncs by ensuring on_init, on_configuration_changed, and on_load events are properly registered and handled.
Version: 1.0.1
Date: November 22nd, 2025
Minor Features:
- Resolve published zip file.
Version: 1.0.0
Date: November 22nd, 2025
Major Features:
- Added train couplers, the train coupler inserter, and the train sensor.
- Initial release.