Freeze water into ice. Enclose items in ice to slow spoiling. Store spoilables in a refrigerator to stop spoiling completely. Fridges draw power based on ambient temperature. Also adds cooled wagons.
Mods introducing new content into the game.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Things related to oil and other fluids.
Furnaces, assembling machines, production chains.
More than just chests.
Just unlocked the refrigerator, I have nutrients in it, and its powered. They continue to spoil. Is there a known bug here?
Perhaps some other mods cause this issue. Please upload and link your savefile.
Mods like: https://mods.factorio.com/mod/upgradeable-quality Can cause issues by replacing entities mid-game.
Could be "Gleba Reborn" it affects spoilage rates (I use it to turn off spoilage on science packs currently)