Lua libraries for use by other mods and submods that are parts of a larger mod.
Version: 0.3.3
Date: 2025-02-14
Bugfixes:
- [PlutoniumEnergy] Fix technologies not requiring nuclear science pack.
- [PlutoniumEnergy] Fix nuclear science pack from plutonium recipe unlock.
Version: 0.3.2
Date: 2025-02-14
Changes:
- Change centrifuge rocket capacity to 10.
- Change atom forge stack size to 10.
- Change atom forge rocket capacity to 1.
- Reduce atom forge working sounds volume.
- Move atom forge sprite up by half a tile.
Bugfixes:
- Fix limit of atom forges that can play their working sounds.
- Remove squiggle from nuclear science pack technology 256 mipmap.
Version: 0.3.1
Date: 2025-02-11
Bugfixes:
- Fix technology ingredient duplication checking.
Version: 0.3.0
Date: 2025-02-10
Changes:
- WARNING: Backwards compatibility breaking version.
- Add atom forge entity and technology.
- Remove Kovarex expensive option.
- Change Kovarex default option to cost 50 nuclear science pack and 1000 of each other pack.
- Change centrifuge crafting speed to 1.5. The atom forge has a crafting speed of 2 instead.
- Revert centrifuge modules slots to 2. The atom forge has 4 module slots instead.
- Revert centrifuge's Nauvis-only crafting.
- Remove option to grant base productivity to centrifuge. The atom forge has base productivity instead.
- Change mod thumbnail.
- Update README / mod portal page.
- Restructure entire codebase.
Locale:
- Remove ru translation. This is out of date and I'm unable to maintain it.
Version: 0.2.7
Date: 2025-02-02
Bugfixes:
- Fix compatibility with Any Planet Start's breaking setting change.
Version: 0.2.6
Date: 2025-02-02
Bugfixes:
- Fix Uranium mining technology requiring Planet discovery Nauvis technology when it does not exist.
Version: 0.2.5
Date: 2025-02-01
Bugfixes:
- Improve compatibility with other mods that alter science prerequisites and science pack ingredients.
Changes:
- Default Kovarex enrichment cost option altered to 75 non-nuclear science packs per cycle. From feedback, see https://mods.factorio.com/mod/atan-nuclear-science/discussion/675caac1b7aaf65e16de7e41
Version: 0.2.4
Date: 2025-01-02
Changes:
- Kovarex enrichment process research cost setting "Cheap" option renamed to "Default".
Version: 0.2.3
Date: 2024-12-18
Bugfixes:
- Fix startup crash when [PlutoniumEnergy] ammo is disabled.
Version: 0.2.2
Date: 2024-12-14
Changes:
- Add option to reduce Kovarex enrichment process research cost.
Bugfixes:
- Fix Kovarex enrichment process prerequisites reversion.
Version: 0.2.1
Date: 2024-12-11
Bugfixes:
- Fix missing mod setting name.
- Fix crash on startup when not using [any-planet-start].
Version: 0.2.0
Date: 2024-12-04
Changes:
- WARNING: Backwards compatibility breaking version.
- Alter nuclear science pack recipe to 10 s + 1 uranium-235 + 10 water barrel + 5 concrete → 1 nuclear science pack + 10 empty barrel.
- Allow nuclear fuel cell to be made by the player, in an assembling machine or in a centrifuge.
- Railgun shooting speed now requires nuclear science.
Compatibility:
- [PlutoniumEnergy] Add support for Plutonium Energy mod.
Bugfixes:
- Fix changelog not displaying in game.
Info:
- Code clean up and restructure. Now leverages data-updates stage for compatibility.
Modding:
- Improve default compatibility with other mods.
Version: 0.1.2
Date: 02-12-2024
Bugfixes:
- When Nauvis is the starting planet, uranium processing research now requires concrete.
Info:
- Removed base as a dependency as this is redundant with a space-age dependency.
Version: 0.1.1
Date: 30-11-2024
Graphics:
- Add glow to nuclear science pack.
Locale:
- Add ru translation. Thank you RaulMoreau.
Version: 0.1.0
Date: 2024-11-29
Info:
- Initial release.