Forgeworld is an artificial moon of Fulgora. Built an age ago for a long forgotten war, the surface now littered with Junk. Building on Forgeworld presents a challenge, only small patches stable of land are permissible for buildings, elsewhere is a sea of circuitry and cabling where only belts and rails can be built.
Requires Space Age
Forgeworld
On this metal megastructure there are no ores, no oil fields, no trees, and no water. Instead there are Item Wells, the interface between the surface and the megafactory deep within the bowels of the world. These wells provide a practically infinite supply of resources, provided you can also supply the Wells with other resources it requests. Forgeworld is a place built for trains.
Belt Loaders
Forgeworld offers Belt Loaders. I recommend you don't use any other Belt Loader mods with this for the best experience.
Settings
You can enable "Forgeworld Start" in the per-player mod settings. This mod is designed to work either as a starting planet, or visiting post-nauvis.
By default this mod changes the recipe of Superconductors to use an item that you can only get from the Forgeworld. This makes using Forgeworld mandatory if you want to progress to Aquilio. However you can turn this off in the startup settings.
Credits
Aerogel icon by malcolmriley - https://github.com/malcolmriley/unused-renders
Forgeworld building sprites by Hurricane046 - https://shorturl.at/AFcDm
Forgeworld hero music by Mulula VGM Loops - https://mululavgmloops.itch.io/industrial-sci-fi-music-loops
Forgeworld music by alkakrab - https://alkakrab.itch.io/sci-fi-space-30-tracks-game-music-pack
License
MIT for Code/Data
Please do not redistribute music and graphics from this mod, they have their own licences. See the Credits for how you can obtain them for your own projects.
No AI was used to create or facilitate this mod