Fluid Filtering


Adds ability to set filter for pumps, works the same as filter for inserters. Can be set from circuit network as well. Adds ability to set filter for fluid wagons.

Utilities
3 months ago
1.1
695
Logistics Trains Fluids Circuit network

b [Fixed] Crash when opening the pump

5 months ago

Hi, nice mod but i have a little crash when i click on it to open his windows :

A lot of "Failed to translate" and a "Error while running event" at the end. Hope you can fix :)

245.547 Script @fluidfiltering/code/ui.lua:1269: Failed to translate "{
"technology-description.repair-turret-power"
}"
245.547 Script @fluidfiltering/code/ui.lua:1269: Failed to translate """"
245.547 Script @fluidfiltering/code/ui.lua:1269: Failed to translate "{
"gui.rb-close-search-when-moving-info-pages"
}"
245.736 Script @fluidfiltering/code/ui.lua:1269: Failed to translate "{
"gui.rb-preserve-search-query"
}"
245.923 Script @fluidfiltering/code/ui.lua:1269: Failed to translate "{
"gui.rb-view-technology"
}"
268.719 Error MainLoop.cpp:1404: Exception at tick 137069345: Le mod Fluid Filtering (1.0.2) a engendré une erreur non récupérable.
Merci d'informer l'auteur de cette erreur.

Error while running event fluidfiltering::on_string_translated (ID 154)
fluidfiltering/code/ui.lua:1282: table index is nil
stack traceback:
fluidfiltering/code/ui.lua:1282: in function <fluidfiltering/code/ui.lua:1267>

5 months ago

Hey, could you please upload your save somewhere?

5 months ago

It's an SE save so its a bit massive :s > 800mo.Are you sure you want it ? XD.
Otherwise I can upload the full log...

5 months ago

Ah, ok, could you then just list the mods active on your save? There is something wrong with localization of some items added by other mods. I added a check to prevent the crash but wanted to make sure what's going on there

5 months ago

Should be better in 1.0.3

5 months ago

Hey thx for the fix, seems good so far :). Do you still need the mod list ?

5 months ago

Yeah would be good if you don't mind, just to be sure that nothing else is broken

5 months ago

I have a lot of mod and the list will be a bit indigest but voila !

"aai-containers
aai-industry
aai-locales
aai-programmable-vehicles
aai-signal-transmission
aai-signals
aai-vehicles-chaingunner
aai-vehicles-hauler
aai-vehicles-warden
AAISignalsNoPower
AAI_Language_Pack
AbandonedRuins
AdditionalPasteSettings
Advanced-Electric-Revamped-v16
air-filtering
Aircraft
alien-biomes
alien-biomes-hr-terrain
AlmostInvisibleElectricWires
Arachnids
ArmouredBiters
artillery-bombardment-remote
artillery-equality
AtomicArtillery
Auto-destruct-trees-on-resources
AutoArmorSwap
AutoDeconstruct
Autofilter
automatic-logistic-chests
ballistic_missile
betterCargoPlanes
BetterPersonalLaserDefense
BigBags_Update
bigger-artillery
Big_Brother
bobenemies
boblibrary
botReplacer
BottleneckLite
bullet-trails
CheaperModules
cheaper_circuit_wires
CleanedConcreteCompatibility
Cold_biters
combat-mechanics-overhaul
Command_and_Conquer_Low_Power_Alerts-016
DeathMarkers
Dectorio
deep-storage-unit-se
DiscoScience
DisplayPlates
Drill_SoundBible
efficient-robots
EfficientEverything
EpicWeaponSounds
even-distribution
Explosive_biters
factoriohd_base
factoriohd_logistics
factoriohd_military
factoriohd_modpack
factoriohd_production
factoriohd_terrain
Factorio_Roboport_mk2
factorissimo-2-notnotmelon
factory-efficiency-tracker
factory-levels
faster-robots
Fill4Me
FilterChests
Flare Stack
FlareStack-SE
flib
Flow Control
fluid-memory-storage-se
fluidfiltering
FluidMustFlow
FluidMustFlowSE
fluid_override
FOST
GetWiresBack
glutenfree-rocket-silo-events
glutenfree-se-rocket-launch-pad-label
holographic_signs
ImprovedCombinator
InfiniteTech
informatron
Inventory Sensor
inventory-repair
jetpack
k2-laser-artillery
kj_factorissimo_hr
kj_servoskull
lex-aircraft
lex-aircraft-high-res
lightorio
logistic-memory-units-se
logistics_requests_sorted
longer-pipe-to-ground
LongerWiresUpdate
LSlib
MaxRateCalculator
Mechanicus
miniloader
mining-patch-planner
ModuleInserter
More-Exoskeletons
more-minimap-autohide-017
more_u235remix
MoveFullStacks
Nanobots
nco-SpaceShuttle
NuclearRobots_Reboot
Nuclear_Artillery_Shell
Nuclear_Reprocessing_Overhaul
original-music-hd-reloaded
PatchFR
Personal-Roboport-Mk3
PipeMeterWLK
PipeMeterWLK-SE
PipeVisualizer
pipe_plus
Power Armor MK3
power-grid-comb
productivity_fix
pump
queue-to-front-button
RampantArsenal
RampantFixed
Realistic_Heat_Glow
RecipeBook
Repair_Turret
research-progress
resourceMarker
ReStack
reverse-factory
reverse-factory-postprocess
Robo-Charge-1x1
Robocharger
robot-size
robot_attrition
rocket-log
RPGsystem
se-space-pipe-circuit-connectable
SE_smaller_rad_buffers
shield-projector
simhelper
smart-belt-immunity
Solar-Lamp
solid-map-ore
sonaxaton-resource-map-markers
space-exploration
space-exploration-configuration
space-exploration-extra-items
space-exploration-graphics
space-exploration-graphics-2
space-exploration-graphics-3
space-exploration-graphics-4
space-exploration-graphics-5
space-exploration-menu-simulations
space-exploration-pipes-n-belts
space-exploration-postprocess
Space-Exploration-Rocket-Part-Delivery
space-exploration-scripts
space-exploration-spaceproductivity
space-factorissimo-updated
space-pipe-junctions
space-spidertron
spidertron-dock
spidertrontiers-community-updates
Squeak Through
stack-size-tooltip
StarCraftAntologyMusicPack
stdlib
steambarrel
StoneWaterWell
StorageTank2
Teleporters
textplates
TheArcFurnace
TileWalkingSpeedMultiplier
tiny-production-ui
True-Nukes
UltimateResearchQueue
UltraFastMagnecticInserters
UMModulesRework
Warheads
whats-missing
Wind_Generator-gfxrestyle
Wireless_Circuit_Network
Wood_Gasification
wret-early-logi-system
XENO-Reverse-Factory-SE
XENO-TheArcFurnace-SE"

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