Yes, this sounds plausible.
Emptying a barrel is just another recipe as far as the game is concerned. This mod determines whether to award additional fluid based upon the quality of the recipe. So if you use higher quality barrels, emptying them looks like any other higher quality recipe, so you get more output.
Unfortunately, recipes cannot be customized for quality, at least not the last time I looked at the mod API. Otherwise, this mod could be simplified in a lot of ways. It's kind of annoying that barrel quality even exists, but I guess it needs to be there to support barrels as ordinary ingredients in e.g. cliff explosives, which do benefit from quality.
I think the only solution right now is to special-case the barrel-emptying recipes and exclude them from consideration. I will look into that.