This mod adds a bonus to fluid output from recipes made with quality ingredients. The bonus scales linearly with the quality level, starting at a default of 20% for uncommon quality ingredients, up to 100% for legendary ingredients.
Performance penalty is okay for small to medium sized builds, but will eat UPS on very large bases. I'm working on finding a better way, but if you only need a boost for holmium solution, check out Quezler's mod: https://mods.factorio.com/mod/quality-holmium-ore-returns-more-holmium-solution
Based on this idea from the forums: https://forums.factorio.com/viewtopic.php?f=6&t=120829
Future goals
- Optimize performance
- Try not to use
on_tick
if possible, maybe by altering recipes in prototype stage - Find a better way to detect when crafting completes than monitoring
crafting_progress
andbonus_progress
- Try not to use