Fluid Nutrients

by brad321

Nutrients are replaced with nutrient solution

Tweaks
6 months ago
2.0
484
Logistics Fluids Manufacturing

g Bug: Can't recycle nutrients into spoilage anymore

4 months ago

Hi, thanks for this mod, I like it a lot. I have found a little problem: normally you can recycle nutrients into spoilage (1 nutrients -> 2.5 spoilage), which is a great way to get a large amount of spoilage quickly for making things that need it (sulfur/carbon on gleba, upcycling spoilage to make high-quality efficiency modules, etc). I saw that there's another bug report about not being able to recycle things that require nutrients to craft, but this is different; the problem here is that you can't recycle nutrients themselves anymore. It looks like the recycling recipe still exists, it's trying to produce 2.5 spoilage from 10 nutrients solution, but there are no machines that can use it.

I'm not sure what the best solution is for this. Maybe you could add an input fluidbox to recyclers (seems like overkill...), or move the nutrient recycling recipe to assemblers (seems a bit hacky...).

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