Fluid Nutrients

by brad321

Nutrients are replaced with nutrient solution which doesn't spoil.

Tweaks
7 days ago
2.0 - 2.1
680
Logistics Fluids Manufacturing

Changelog

Version: 2.1.3
Date: 2026-07-05
  Bugfixes:
    - Factorio 2.1 release for: Fix recipe category not always being converted
Version: 2.1.2
Date: 2026-07-05
  Bugfixes:
    - Fix recipe category not always being converted
Version: 2.1.1
Date: 2026-07-04
  Changes:
    - Factorio 2.1 release
Version: 2.1.0
Date: 2026-07-04
  Changes:
    - Refactor to support factorio 2.1
Version: 2.0.3
Date: 2026-06-23
  Bugfixes:
    - Fixed auto-placed pipe connections not working with even-numbered dimensions, and when the entity's collision box is smaller than it's tile size.
Version: 2.0.2
Date: 2026-06-23
  Changes:
    - Reverted flow-through setting name back to biochamber-nutrient-solution-flow-through for compatibility with quality-seeds-fork and other mods that referenced the old name.
Version: 2.0.1
Date: 2026-06-20
  Changes:
    - Added emergency fallback compatibility recipe that converts fluid nutrients into the nutrients item if another mod fails to convert.
  Bugfixes:
    - Fixed modded burner-generators not converting correctly, they will now be converted into generators that can burn fluid.
Version: 2.0.0
Date: 2026-06-20
  Features:
    - Generic entity converter: any entity with a nutrients burner fuel category is automatically converted to use nutrient solution fluid with auto-placed pipes.
    - Generic captive-spawner converter: any bioflux-burning entity is converted to nutrient solution when the captive biter spawner setting is enabled, covering modded spawners.
    - Added alternate icons setting where nutrient fluid icons have white nutrients inside.
  Changes:
    - Flow-through setting is now generic and not specific to the biochamber.
  Bugfixes:
    - Fixed nutrients recipes added by other mods not being converted due to load order.
    - Fixed pipe placement collision detection when entity already has fluid boxes occupying connection positions.
Version: 1.0.4
Date: 2025-02-16
  Info:
    - Fixed changelog format so it works in game.
    - Fixed settings descriptions.
Version: 1.0.3
Date: 2025-02-13
  Bugfixes:
    - Fixed recycling of items that normally had nutrients as a result.
Version: 1.0.2
Date: 2025-02-08
  Changes:
    - Optional settings are now all false by default
  Bugfixes:
    - Fixed main_product not being set in nutrient solution recipes.
Version: 1.0.1
Date: 2025-01-26
  Features:
    - Added setting for water as requirement for nutrient solution recipes.
Version: 1.0.0
Date: 2025-01-25
  Features:
    - Initial release.