Fire Extinguisher Continued


Adds a handheld fire extinguisher and refill canisters, updated for Factorio 2.1 with quality-scaled range and extinguishing radius.

Utilities
4 days ago
2.1
12
Combat Fluids

Changelog

Version: 0.2.1
Date: 2026-07-16
  Features:
    - Added quality-scaled range to the extinguisher gun.
    - Added quality-scaled extinguishing radius to canisters.
    - Added quality-scaled impact powder clouds matching each canister's extinguishing radius.
    - Added clearer item descriptions and range/radius tooltips.
  Changes:
    - Removed soot from the extinguisher gun's artwork (Looked weird to me).
    - Replaced the borrowed flamethrower firing sounds with original extinguisher audio.
    - Changed stack size of canisters to 100.
    - Added sulfur processing as a technology prerequisite.
    - Updated the mod for Factorio 2.1.
    - Replaced the legacy impact-entity workaround with a script trigger effect.
    - Migrated the item, recipe, technology, smoke, and stream prototypes to the Factorio 2.1 API.
  Bugfixes:
    - Extinguisher impacts now remove active fire stickers from burning buildings and units.