Adds a handheld fire extinguisher and refill canisters, updated for Factorio 2.1 with quality-scaled range and extinguishing radius.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 0.2.1
Date: 2026-07-16
Features:
- Added quality-scaled range to the extinguisher gun.
- Added quality-scaled extinguishing radius to canisters.
- Added quality-scaled impact powder clouds matching each canister's extinguishing radius.
- Added clearer item descriptions and range/radius tooltips.
Changes:
- Removed soot from the extinguisher gun's artwork (Looked weird to me).
- Replaced the borrowed flamethrower firing sounds with original extinguisher audio.
- Changed stack size of canisters to 100.
- Added sulfur processing as a technology prerequisite.
- Updated the mod for Factorio 2.1.
- Replaced the legacy impact-entity workaround with a script trigger effect.
- Migrated the item, recipe, technology, smoke, and stream prototypes to the Factorio 2.1 API.
Bugfixes:
- Extinguisher impacts now remove active fire stickers from burning buildings and units.