Configure ammo magazine capacity and turret range with multipliers.
Small changes concerning balance, gameplay, or graphics.
Adds a handheld fire extinguisher and refill canisters, updated for Factorio 2.1 with quality-scaled range and extinguishing radius.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Fluid-handling entities can catch fire and explode based on their contents. Adds configurable ignition behavior and optional combustible-item fires on belts, on the ground, and in destroyed cargo.
Small changes concerning balance, gameplay, or graphics.