Replace original quality with copies of prototypes for more customisation and different recipes.
Small changes concerning balance, gameplay, or graphics.
Version: 0.4.1
Date: 31. 01. 2026
Bugfixes:
- Fixed missed images.
Version: 0.4.0
Date: 31. 01. 2026
Features:
- Changed icons for quality upgrade recipes - they now show both ingredient and result quality.
- Productivity tech now affects quality dublicate recipes too. Technology prototype should contain "productivity" in name.
- Module tier (only used for fast replacing modules) is now increased by quality level.
- Beacon graphics adjusted to display more tiers.
Modding:
- Function recipe_generator.generate_recipe_dublicate got a new optional parameter to show/hide recipe unlock in tech effects.
Version: 0.3.0
Date: 28. 01. 2026
Features:
- Added support for multiple quality upgrade recipes for same item.
- Generated recipes can scale output amount to non-integer numbers if possible. Input amounts can't!
- Quality crafting machines are hidden from "Made in" tooltip.
- Player can't craft quality recipes.
- Moved barreling/unbarreling recipes to fluid group in UI.
- Added explicit order for base resources.
Modding:
- Changes in recipe_generator_params to support new features.
- Added better parameters for recipe input/ouput amount scaling.
- Quality upgrading recipes can have another crafting category.
Default mod-data:
- Epic base resources have 2 crafting recipes: from uncommon and rare quality ingredients.
Version: 0.2.1
Date: 28. 01. 2026
Features:
- Added support for quality plants.
- Added support for quality agricultural towers. But they have visual artifacts with crane with high range.
- Added support for quality lightning collectors.
- Added support for custom dublicate recipe generation, from mod-data.
- Recipe generator function for dublicate can optionally scale down result amount.
Modding:
- Changed mod-data structure.
- All default mod-data is now placed in /default folder.
- Added fields for lightning collectors, agricultural tower quality scaling.
- Added field for separate roboport electric buffer scaling.
Default mod-data:
- Added Yumako and Jellynut to list of base resources for quality upgrading.
- Added Bioflux recipe as custom recipe, since you can get jelly and yumako with quality.
- Added asteroid crushing to uncommon-rare resources as custom recipes.
- Added recipes for nutrients for all possible quality ingredients as custom recipes.
Version: 0.1.0
Date: 25. 01. 2026
Major Features:
- Initial release.