Fake quality

by Disilon

Replace original quality with copies of prototypes for more customisation and different recipes.

Tweaks
9 days ago
2.0
29
Factorio: Space Age Icon Space Age Mod
Trains Combat Manufacturing

Changelog

Version: 0.4.1
Date: 31. 01. 2026
  Bugfixes:
    - Fixed missed images.
Version: 0.4.0
Date: 31. 01. 2026
  Features:
    - Changed icons for quality upgrade recipes - they now show both ingredient and result quality.
    - Productivity tech now affects quality dublicate recipes too. Technology prototype should contain "productivity" in name.
    - Module tier (only used for fast replacing modules) is now increased by quality level.
    - Beacon graphics adjusted to display more tiers.
  Modding:
    - Function recipe_generator.generate_recipe_dublicate got a new optional parameter to show/hide recipe unlock in tech effects.
Version: 0.3.0
Date: 28. 01. 2026
  Features:
    - Added support for multiple quality upgrade recipes for same item.
    - Generated recipes can scale output amount to non-integer numbers if possible. Input amounts can't!
    - Quality crafting machines are hidden from "Made in" tooltip.
    - Player can't craft quality recipes.
    - Moved barreling/unbarreling recipes to fluid group in UI.
    - Added explicit order for base resources.
  Modding:
    - Changes in recipe_generator_params to support new features.
    - Added better parameters for recipe input/ouput amount scaling.
    - Quality upgrading recipes can have another crafting category.
  Default mod-data:
    - Epic base resources have 2 crafting recipes: from uncommon and rare quality ingredients.
Version: 0.2.1
Date: 28. 01. 2026
  Features:
    - Added support for quality plants.
    - Added support for quality agricultural towers. But they have visual artifacts with crane with high range.
    - Added support for quality lightning collectors. 
    - Added support for custom dublicate recipe generation, from mod-data.
    - Recipe generator function for dublicate can optionally scale down result amount.
  Modding:
    - Changed mod-data structure.
    - All default mod-data is now placed in /default folder.
    - Added fields for lightning collectors, agricultural tower quality scaling.
    - Added field for separate roboport electric buffer scaling.
  Default mod-data:
    - Added Yumako and Jellynut to list of base resources for quality upgrading.
    - Added Bioflux recipe as custom recipe, since you can get jelly and yumako with quality.
    - Added asteroid crushing to uncommon-rare resources as custom recipes.
    - Added recipes for nutrients for all possible quality ingredients as custom recipes.
Version: 0.1.0
Date: 25. 01. 2026
  Major Features:
    - Initial release.