Based on basic Sea block and expanded to fit exotic industries
Large total conversion mods.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Map generation and terrain modification.
Things related to oil and other fluids.
Furnaces, assembling machines, production chains.
ei_exotic-age-tech is able to be created but is not used for anything?
There is plan for endgame research, but its not in yet. Right now I want to balance getting resources a bit better and add one more stage of processing dirty water into resources.