Extended Vanilla: Refining


An overhaul to the Vanilla ore processing while maintaining the style and simplicity of Factorio. Now compatible and balanced around Space Age. (Inspired from Minecraft's Mekanism mod.)

Content
24 days ago
1.0 - 2.0
13.4K
Mining Manufacturing Power

g item_sound no longer Global

5 months ago
(updated 5 months ago)

Hi dev,

item_sound was changed and now is no longer Global, this created a bug with your mod.
https://forums.factorio.com/viewtopic.php?t=120497

Warehousing had the same issue
https://mods.factorio.com/mod/Warehousing/discussion/672e7b09cda4107bd24c6781

Haven't been able to do a quick and dirty fix so can't really tell you how to fix it.

Error trace:
Failed to load mods: ev-refining/prototypes/items.lua:120: attempt to index global 'item_sounds' (a nil value)
stack traceback:
ev-refining/prototypes/items.lua:120: in main chunk
[C]: in function 'require'
ev-refining/data.lua:3: in main chunk

Thanks for the great mode and for taking the time.

5 months ago

Quick and dirty fix for everyone that may want to play.
find and replace all the below
drop_sound
pick_sound
inventory_move_sound
With the same but adding -- at the start like --drop_sound, this will comment the sounds and disable them.

5 months ago

i'll wait for a proper fix as i'm not on .16. crazy that at this stage they still do undocumented changes nevermind ones that break mods.

5 months ago

I'm aware of the bug, in a couple of hours it'll be fixed.
_77

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