Did you know it takes 20 Space Age biter eggs to spawn one big biter?
By default, with Eggs, now it is one to one with a 50% chance for hatching to fail. The hatched tier is dynamically chosen using the current evolution.
Features
- Spoiling logic for biter and pentapod eggs updated to use the evolution factor of the home planet.
- One biter egg now spawns one biter by default. (Instead of 20 eggs)
- Egg hatch failure chance. Biter eggs now have a 50% chance to fail to hatch by default.
- Pentapod Turbo Mode setting. Give pentapod eggs a small chance to hatch into more than just wrigglers. For fun?
- Highly configurable.
- Compatibility support for mods that add new biter tiers.
- No measurable performance impact. No tick based logic.
Notes
The first GIF shows biter egg spoiling when you have my other WIP Tiers mod that adds new tiers of every enemy. This mod doesn't add new enemies by itself.