K2SO Arsenal

by eRisel

Combat-focused addon for Krastorio 2 Spaced Out, adding new ways to fight back against tougher enemy modpacks such as Rampant Fixed, Fulgoran Enemies, and similar combat expansions.

Content
20 hours ago
2.0 - 2.1
686
Combat Enemies

Changelog

Version: 2.1.29
Date: 2026-09-30

  Changes:
    - Rebalanced Basic and Advanced missile defense systems.
    - Improved compatibility with standalone integrated turret mods.
Version: 2.1.28
Date: 2026-09-29

  Changes:
    - Improved repair pack ordering.
    - Added health values to wall and gate tooltips.
    - Updated the Armory description.
Version: 2.1.27
Date: 2026-09-29

  Features:
    - Added Advanced and Superior repair packs.
    - Added dedicated technologies for upgraded walls and gates.

  Changes:
    - Improved Maintenance Hub target response.
    - Added repair tools to Armory production.
Version: 2.1.26
Date: 2026-09-29

  Features:
    - Added Maintenance Hub destruction overload.
    - Added an option to disable standard repairs.

  Changes:
    - Updated Maintenance Hub descriptions.
Version: 2.1.25
Date: 2026-09-29

  Features:
    - Added Maintenance Hub.

  Changes:
    - Adjusted Repair Turret repair area and platform placement.
Version: 2.1.24
Date: 2026-09-28

  Changes:
    - Refined the Repair Turret logistics, visuals, recipe, and repair-tool scaling.
Version: 2.1.23
Date: 2026-09-28

  Bugfixes:
    - Fixed a runtime event registration error when loading a save.
Version: 2.1.22
Date: 2026-09-28

  Bugfixes:
    - Fixed a startup crash in the Repair Turret technology validation.
Version: 2.1.21
Date: 2026-09-28

  Features:
    - Added the Repair Turret for early automated repairs.
Version: 2.1.20
Date: 2026-09-27

  Features:
    - Added Armory Productivity 2 and 3, raising maximum built-in productivity to 100%.

  Graphics:
    - Reduced the Armory sprite size to fit cleanly within its 5x5 footprint.
Version: 2.1.19
Date: 2026-09-27

  Features:
    - Added Armory Productivity research, increasing built-in productivity from 25% to 50%.

  Bugfixes:
    - Excluded doeWorks rocket crating recipes from the Armory to prevent productivity loops.
Version: 2.1.18
Date: 2026-09-27

  Features:
    - Added the Armory for military production with built-in productivity.

  Balancing:
    - Tied the K2 turret rocket range increase to Late-game combat buffs.

  Compatibility:
    - Marked Distant Misfires as incompatible.
Version: 2.1.17
Date: 2026-09-24

  Bugfixes:
    - Fixed K2SO antimatter ammunition patches.
Version: 2.1.16
Date: 2026-09-24

  Bugfixes:
    - Fixed a startup crash caused by the K2 turret rocket range patch.
Version: 2.1.15
Date: 2026-09-24

  Balancing:
    - Rebalanced K2SO antimatter ammunition and added Plasma damage.
    - Increased K2 turret rocket projectile range.
Version: 2.1.14
Date: 2026-09-22

  Technology:
    - Removed Steel processing as a prerequisite for Shotgun Turrets.
Version: 2.1.13
Date: 2026-09-22

  Compatibility:
    - Marked directly integrated combat mods as incompatible to prevent overlap.
Version: 2.1.12
Date: 2026-09-16

  Balancing:
    - Buffed the Focused sniper turret damage and firing speed.
Version: 2.1.11
Date: 2026-09-16

  Bugfixes:
    - Fixed a startup crash when Rigor Module is installed.
Version: 2.1.10
Date: 2026-09-16

  Features:
    - Added the Focused sniper turret for K2SO anti-materiel ammunition.

  Balancing:
    - Increased K2 Heavy rocket projectile range and reduced its spread.
Version: 2.1.9
Date: 2026-09-15

  Balancing:
    - Rebalanced rocket ammunition logistics and selected late-game missile weapons.
    - Restricted the vanilla rocket turret to standard rocket ammunition.
Version: 2.1.8
Date: 2026-09-15

  Compatibility:
    - Added a clear startup error when K2SO's More Realistic Weapons setting is disabled.

  Features:
    - Added additional K2SO combat balance customization settings.
Version: 2.1.7
Date: 2026-09-14

  Balancing:
    - Minor balance adjustments.
Version: 2.1.6
Date: 2026-09-13

  Balancing:
    - Reduced the close-range Superior missile defense system minimum range from 60 to 45.
    - Reduced the long-range Superior missile defense system fire rate to 0.4/s and changed its recipe to use 2 AI cores.
    - Increased vanilla rocket and explosive rocket stack sizes from 100 to 200.

  Technology:
    - Moved the long-range Superior missile defense system to its own technology after the close-range system and K2SO AI Core.
    - Updated the Superior missile defense technology descriptions.
Version: 2.1.5
Date: 2026-09-13

  WARNING:
    - UPDATE THIS MOD ON AN EXISTING SAVE AT YOUR OWN RISK: TURRET RECIPES HAVE CHANGED.

  Features:
    - Added an optional balanced space-platform turret placement setting, enabled by default.
    - Added a long-range variant of the Superior missile defense system.

  Balancing:
    - Rebalanced shotgun and missile defense turret recipes.
    - Split the superior missile defense turret into close- and long-range roles.
    - Set non-vanilla rocket turret cargo capacity to one full item stack per rocket.
Version: 2.1.4
Date: 2026-08-30

  Balancing:
    - Slightly buffed the laser turret.
Version: 2.1.3
Date: 2026-07-10

  Bugfixes:
    - Fixed a lot of small bugs.

  Major Features:
    - Ported K2SO Arsenal to Factorio 2.1.
    - Integrated the combat content previously supplied by doeWorks Rocket Artillery, Missile Defense Systems SA, Heavy Gun Turret, and Cannon Defense Systems.
    - Removed the four external mod dependencies while preserving their prototype names, gameplay roles, and K2SO Arsenal balance.

  Compatibility:
    - Existing third-party prototypes keep their original internal names to preserve save compatibility.
    - Embedded replacements are skipped automatically if an official version of the original mod is active.
Version: 2.0.3
Date: 2026-06-20

  Balancing:
    - Increased the crafting time of all added rockets to 8 seconds to match the base explosive rocket.
    - Buffed the K2SO Heavy armored vehicle for better performance in direct engagements with additional Rampant Fixed enemy factions.
Version: 2.0.2
Date: 2026-06-15

  Bugfixes:
    - Fixed problem with "quality-turrets-reworked"
    - Fixed a startup crash with mods that convert turret items into item-with-tags prototypes before K2SO Arsenal removes obsolete Cannon Defense Systems turrets.
    - Removed leftover item-like prototypes that still place removed Cannon Defense Systems entities.
Version: 2.0.1
Date: 2026-06-14

  Graphics:
    - Updated the mod thumbnail.
Version: 2.0.0
Date: 2026-06-14

  Major Features:
    - Initial public release of K2 Arsenal.
    - Added new ammunition families for rifle magazines, shotgun shells, anti-materiel magazines, cannon shells, rockets, railgun shells, and artillery shells.
    - Added napalm fluid, incendiary ammunition, poison ammunition, poison clouds, and toxic artillery effects.
    - Added shotgun turret, reinforced wall tiers, reinforced gate tiers, and combat balance patches for selected turrets and vehicles.

  Balancing:
    - Rebalanced vanilla, concrete, refined concrete, black reinforced, and white reinforced walls and gates against explosion damage.
    - Added adjusted fuel values for crude oil, petroleum gas, heavy oil, and light oil so K2SO gas power stations can burn oil fluids consistently.
    - Added compatibility balance patches for Advanced Cannon Defense System, Heavy Gun Turret, Deer Rocket Artillery, AAI Chaingunner, and selected Space Age/K2SO military content.

  Locale:
    - Added English locale.