Dredgeworks

by Kubius

Ore patches now spill over into the sea as submerged variants. Dredge them up with new floating hardware, and build deeper into the blue with water-placeable refined concrete.

Content
9 days ago
1.1 - 2.0
3.84K
Logistics Environment Mining

b [Fixed] Stone Brick Bug

14 days ago

I started a Factorio: Space Age game, and am currently playing through the early game(Red Science). I noticed that, with Dredge Works installed, I could not place Stone Bricks for a walking path.

I removed Dredge Works from my active mods and tried again, and I could tile the Stone Bricks.

13 days ago

The issue seems the collision layer change of items - removing the item.place_as_tile.condition.layers["refined_concrete"] = true loop allows placement of bricks on land again (perhaps the "condition" mask is a placement whitelist, and not a blacklist?)

13 days ago

Investigating this now. Will have a fix up as soon as I've got it figured out definitively.

13 days ago

Collision refactor made a previous variable edit unnecessary, and removal appears to have fixed it. Bonus is that you can now easily replace refined concrete with stone brick on land tiles.

13 days ago

doesn't seem fixed here. mod version is 0.4.1

12 days ago

I came here to post this issue. Still occurring with 0.4.1.

12 days ago

Trying to nail down the issue, having a hard time. Please hold

12 days ago
(updated 10 days ago)

Should be fixed for real this time (post if it's not). Restrictions on the refined concrete itself may be a little lax with Space Age yet, update to that will happen when I actually have Space Age.

E: it has happened

12 days ago

Fixed! Thank you!

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