Gives individual demolishers a low chance to attack your factory. They strongly dislike pollution. Customisable!
Mods introducing new content into the game.
Version: 0.11.0 Date: 2025.04.15 Major Features: - Added a workaround for the 2.0.33 optimisation that stops most demolishers from being simulated. Optimizations: - Added performance optimisations to the system that keeps track of demolishers. - Demolishers at extreme ranges now have a much longer processing cooldown. Combat Balancing: - Attacks will be eligible to end early if they take enough damage. (They still need to get bored!) - Increased frequency of attack checks. Changes: - Decreased default attack cooldown. Info: - Made a discord for feedback. - Added an icon. - Initial public release.
Version: 0.10.1 Date: 2025.03.04 Combat Balancing: - Reduced attack duration. Info: - Initial privately shared release.
Version: 0.10.0 Date: 2025.02.23 Features: - Demolishers now consume pollution. Info: - Moved my utility function into a new mod library.
Version: 0.9.3 Date: 2025.02.17 Features: - Added an attack cooldown setting. Changes: - Adjusted numbers.
Version: 0.9.2 Date: 2025.01.14 Features: - Demolisher attacks now attempt to target drills when possible. Changes: - Adjusted numbers.
Version: 0.9.1 Date: 2025.01.05 Features: - Pollution amount now scales the attack chances. - Added a setting to change the likelihood of attacks. Optimizations: - Adding caching to massively reduce performance impact.
Version: 0.9.0 Date: 2024.12.20 Major Features: - Demolisher's have a chance to attack the factory when polluted. Features: - Adds pollution to Vulcanus. Locale: - Basic en locale support.