Gives individual demolishers a low chance to attack your factory. They strongly dislike pollution. Customisable!
Mods introducing new content into the game.
Version: 0.11.0
Date: 2025.04.15
Major Features:
- Added a workaround for the 2.0.33 optimisation that stops most demolishers from being simulated.
Optimizations:
- Added performance optimisations to the system that keeps track of demolishers.
- Demolishers at extreme ranges now have a much longer processing cooldown.
Combat Balancing:
- Attacks will be eligible to end early if they take enough damage. (They still need to get bored!)
- Increased frequency of attack checks.
Changes:
- Decreased default attack cooldown.
Info:
- Made a discord for feedback.
- Added an icon.
- Initial public release.
Version: 0.10.1
Date: 2025.03.04
Combat Balancing:
- Reduced attack duration.
Info:
- Initial privately shared release.
Version: 0.10.0
Date: 2025.02.23
Features:
- Demolishers now consume pollution.
Info:
- Moved my utility function into a new mod library.
Version: 0.9.3
Date: 2025.02.17
Features:
- Added an attack cooldown setting.
Changes:
- Adjusted numbers.
Version: 0.9.2
Date: 2025.01.14
Features:
- Demolisher attacks now attempt to target drills when possible.
Changes:
- Adjusted numbers.
Version: 0.9.1
Date: 2025.01.05
Features:
- Pollution amount now scales the attack chances.
- Added a setting to change the likelihood of attacks.
Optimizations:
- Adding caching to massively reduce performance impact.
Version: 0.9.0
Date: 2024.12.20
Major Features:
- Demolisher's have a chance to attack the factory when polluted.
Features:
- Adds pollution to Vulcanus.
Locale:
- Basic en locale support.