Demolisher Expansion

by awreece

Demolishers can reclaim cleared territory. When a territory becomes vacant, it begins a cooldown before it can be reclaimed. Territories that may soon be reclaimed are marked on the map as Contested.

Content
a month ago
2.0 - 2.1
130
Planets Enemies

Changelog

Version: 0.16.0
Date: 2026-09-03
  Features:
    - Adds a remote interface named demolisher-expansion. Other mods can call is_territory_contested to ask whether a territory is the Contested one on its surface.
  Compatibility:
    - Existing saves gain the interface on load; no migration is needed.
Version: 0.15.1
Date: 2026-08-28
  Bugfixes:
    - Temporarily wakes every demolisher beside a Contested territory so off-screen parents can continue patrolling toward the shared border.
  Compatibility:
    - Existing saves need no migration or additional wake state; already-Contested territories begin waking their neighbors within five seconds.
Version: 0.15.0
Date: 2026-08-27
  Features:
    - Adds a setting that limits successful refills on each surface to one every 60 minutes by default.
    - Empty territories line up by when they would normally refill. Only the next territory becomes Contested, and it keeps its place while waiting for a suitable parent.
  Compatibility:
    - Existing empty territories join the new waiting lists without restarting their normal waits. At most one already-Contested territory per surface stays Contested; the first successful refill starts the interval.
Version: 0.14.0
Date: 2026-08-14
  Compatibility:
    - Updated for Factorio 2.1. Factorio 2.0 players should stay on 0.13.0.
  Changes:
    - Respects the game-wide Enemy expansion setting within five seconds. Disabling it stops reproduction, resets active cooldowns, and hides all territory overlays.
Version: 0.13.0
Date: 2026-08-13
  Features:
    - Demolishers can repopulate neighboring vacant territories after a configurable cooldown.
    - Contested territories show amber stripes on the map; optional grey stripes show Quiet territories.
    - Expansion proceeds faster farther from the starting area and waits for an eligible neighboring demolisher to reach the border.
  Compatibility:
    - Supports modded demolisher variants that use territories.
    - Incompatible with Demolisher Rework.