Demolishers can reclaim cleared territory.
After a territory becomes vacant, it can pass through two visible stages before a neighboring demolisher moves in:
- Quiet: The cooldown is still running. Optional grey stripes can show Quiet territories on the map.
- Contested: Expansion may happen soon. Amber stripes always mark Contested territories.
After the warning time has passed, a full-health demolisher on patrol can reproduce when it reaches the vacant territory's border. If every neighboring demolisher disappears, the territory becomes Safe and its cooldown resets.
With the default settings, the timed cooldown takes 40–48 minutes near the starting area, 30–36 minutes at middle distances, and 20–24 minutes farther away. Expansion can take longer while the mod waits for a suitable demolisher to reach the border.
The expansion time, warning time, distance scaling, and optional Quiet overlay can all be changed in Map settings.
Requires Space Age. Supports modded demolisher variants that use territories.
Inspired by Demolisher Rework. The two mods are incompatible.