This mod adds replicators, machines which can produce items using nothing but electricity. Lower tiers of replicators are the most energy efficient and can essentially transform depleted, empty land into a resource. Higher tier replicators can simplify production lines or otherwise act as a convenience. Tier 1 replicators can replace depleted mining drills, allowing your expansion to be for growth rather than necessity.
Mods introducing new content into the game.
Furnaces, assembling machines, production chains.
Technologies?!
posted by
timothy
a month ago
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1
last message by
Honktown
a month ago
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2.0 update?
posted by
darknigh5
2 months ago
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2
last message by
darknigh5
2 months ago
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Startup Setting for locking behind space science doesn't work
posted by
Grayhill
3 months ago
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1
last message by
Honktown
3 months ago
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Exotic Industries
posted by
jester5093
9 months ago
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1
last message by
Honktown
9 months ago
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How to add more items to the replicators?
posted by
wtfberserk
3 years ago
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7
last message by
Honktown
1 year, 25 days ago
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Logistic Bot research
posted by
snakeanarchy
2 years ago
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1
last message by
Honktown
2 years ago
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[not a bug]No recipes?
posted by
voxelskull
3 years ago
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2
last message by
Honktown
3 years ago
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Adding DMR Mid Game
posted by
Duros1394
3 years ago
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1
last message by
Honktown
3 years ago
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Py add soon?
posted by
dreadxx990
3 years ago
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0
last message by
dreadxx990
3 years ago
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How to allow replicators to be placed in space?
posted by
wtfberserk
3 years ago
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2
last message by
Honktown
3 years ago
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Bio Industries Update
posted by
Yariazen
4 years ago
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2
last message by
Honktown
4 years ago
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0.18.4 recipe changes remove all placed replicators/recipes in saves
posted by
Vadatajs
4 years ago
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1
last message by
Honktown
4 years ago
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How to make this less overpowered?
posted by
Gyado
4 years ago
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2
last message by
Gyado
4 years ago
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Finally!
posted by
JamesFire
4 years ago
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3
last message by
DTSephiroth
4 years ago
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