Hi Gnavianus! The only measure that can be done is to make those mods dependencies of this mod, so that the Concrete mix change happens after them. Unfortunately this is a game of whack-a-mole, and generally mods should not change things in final fixes unless they have a good reason for doing so (like Concrete mix and Scrappy Industries, where it's desired to change every recipe), and this can also lead to dependency loops sometimes, so architecting to reduce the chance of conflicts is usually better.