Crushing Industry


Add early-game crusher variants for crushing sand to smelt into glass, and crushing ore and coal for more efficient smelting

Content
10 days ago
2.0
945
Mining Manufacturing

Changelog

Version: 0.3.8
Date: 2025-04-05
  Bugfixes:
    - Allow concrete to be recycled by not modifying recycling recipes to use concrete mix
  Compatibility:
    - Fix crushed coal not being accessible on Gleba start, and fix
Version: 0.3.7
Date: 2025-04-03
  Compatibility:
    - Fix crushed coal not being accessible on Vulcanus and Fulgora start
Version: 0.3.6
Date: 2025-04-01
  Changes:
    - Add 1 Glass to Rail signal and Rail chain signal recipes
    - Properly credit MeteorSwarm for basic crusher icon (modified and kitbashed from base SA but still, thanks!)
    - Reduce cost for plastic and explosives from 3 to 2 crushed coal (from +100% relative cost compared to vanilla to +33%)
Version: 0.3.5
Date: 2025-03-29
  Balancing:
    - Casting glass now takes 2x as long
  Compatibility:
    - Increased crushed tin ore cost for molten tin from 100 to 125 (+25%) so it still ends in 5
Version: 0.3.4
  Compatibility:
    - Typo
    - Slightly better Lignumis compat (let Lignumis handle unlock for burner crusher)
Version: 0.3.3
  Compatibility:
    - Better vulcanus start: burner crusher and stone crushing are now unlocked with steel processing
    - Better fulgora start: burner crusher is now unlocked with automation
Version: 0.3.2
  Bugfixes:
    - Add Iron ore crushing to unlock for Concrete, to resolve softlock when starting on Vulcanus (thanks cackling.fiend!)
    - Fix load error if spoiling is not enabled
Version: 0.3.1
  Locale:
    - Fix missing locale key for casting-glass
Version: 0.3.0
  Minor Features:
    - Add lithium crushing when Scrappy Industry is installed
    - Add recipe for Concrete mix from molten iron
  Balancing:
    - Byproducts from asteroid crushing are affected by productivity again
  Changes:
    - Items that benefit from quality no longer use concrete mix instead of refined concrete
    - Recycler still costs concrete to make Fulgora and Cerys starts possible
  Bugfixes:
    - Fix make_crushing_byproduct not setting ignored_by_productivity to the right amount
    - Fix concrete mix barrels not actually spoiling
Version: 0.2.4
  Changes:
    - Don't leave concrete mix in barrels too long!
  Bugfixes:
    - Revert changes to recipe result order for aesthetic reasons
Version: 0.2.3
  Changes:
    - Increase crushed ore productivity from +25% to +50% for all ores to match iron/copper ore crushing
    - Add CrushingIndustry.make_crushing_byproduct() helper function
    - Rebalanced byproducts from asteroid crushing
    - Byproducts are no longer affected by productivity
  Bugfixes:
    - [HOTFIX] Foundry, recycler, and electric kiln are now crafted with concrete items instead of mix
  Compatibility:
    - Marked Rocky Asteroids as incompatible to simplify obtuse compatibility code.
Version: 0.2.2
  Compatibility:
    - Add support for molten tungsten
Version: 0.2.0
  Major Features:
    - Add concrete mix, a new fluid that replaces water in the recipes for concrete and refined concrete
    - Concrete mix costs water, crushed iron, and sand (making it a good sink for sand byproducts)
    - Concrete mix replaces concrete and refined concrete in other recipes
  Changes:
    - Increase holmium solution cost from 1/2 sand/powder to 2/3 sand/powder
    - Increase electrolyte cost from 1 to 3 sand
  Compatibility:
    - Add compatibility for Rocket-Silo Construction
Version: 0.1.8
  Changes:
    - Crushed smelting recipes are no longer hidden from player crafting unless enabled with a setting
Version: 0.1.7
  Compatibility:
    - Fix compat with Muluna
Version: 0.1.6
  Compatibility:
    - Muluna: Change ingredient for Space crusher 1 from Quality module 2s to QM1s
Version: 0.1.5
  Bugfixes:
    - Basic crushing or hand crafting wasn't added to character crushing
Version: 0.1.4
  Minor Features:
    - Add minor API, to allow public access to the "make_crushing_icons" helper function
  Balancing:
    - Increased weight of big crushers to 100kg, reducing big crushers per rocket from 20 to 10
Version: 0.1.3
  Balancing:
    - Increase Coal crushing recipe time from 1 -> 1.2 seconds (+20%) to match ore crushing recipes
Version: 0.1.2
  Compatibility:
    - Fixed ingredients for Crushed titanium smelting (only available with SA disabled)
Version: 0.1.1
  Balancing:
    - Space crusher crafting speed has been reduced to 1.25
    - Non-space crushers are no longer able to use quality modules when SC changes are enabled
  Bugfixes:
    - Mining burner crushers gave electric crushers instead
    - Molten lead now takes 75 Crushed lead ore (+50%) to parity other ore melting recipes
    - Casting titanium now takes 2x the Crushed titanium ore
    - Burner crushers can now be connected to circuit networks
  Graphics:
    - Update crushing icons to use desaturated asteroid-crushing gears
    - Change Crushed tungsten ore to match Tungsten ores colors slightly better
  Locale:
    - Change how crushed resources are localised for better support across languages
  Changes:
    - Compatibility work has been moved into separate files in prototypes/compat
  Compatibility:
    - Improve compatibility for Muluna (thanks to MeteorSwarm for collaborating on this!)
    - Muluna: Space crusher technology is omitted when Muluna is installed, deferring to its tech changes
    - Muluna: Crusher 2 is renamed to Space crusher 2 and buffed, though is more expensive to craft
    - Lead: Alternative metallic asteroid crushing can now be crafted in assembling machines and advanced crushers
    - Silica: Hide basic crusher from BZ mods if installed
Version: 0.1.0
  Major Features:
    - Initial release