Add early-game crusher variants for crushing sand to smelt into glass, and crushing ore and coal for more efficient smelting
Mods introducing new content into the game.
Version: 0.3.8 Date: 2025-04-05 Bugfixes: - Allow concrete to be recycled by not modifying recycling recipes to use concrete mix Compatibility: - Fix crushed coal not being accessible on Gleba start, and fix
Version: 0.3.7 Date: 2025-04-03 Compatibility: - Fix crushed coal not being accessible on Vulcanus and Fulgora start
Version: 0.3.6 Date: 2025-04-01 Changes: - Add 1 Glass to Rail signal and Rail chain signal recipes - Properly credit MeteorSwarm for basic crusher icon (modified and kitbashed from base SA but still, thanks!) - Reduce cost for plastic and explosives from 3 to 2 crushed coal (from +100% relative cost compared to vanilla to +33%)
Version: 0.3.5 Date: 2025-03-29 Balancing: - Casting glass now takes 2x as long Compatibility: - Increased crushed tin ore cost for molten tin from 100 to 125 (+25%) so it still ends in 5
Version: 0.3.4 Compatibility: - Typo - Slightly better Lignumis compat (let Lignumis handle unlock for burner crusher)
Version: 0.3.3 Compatibility: - Better vulcanus start: burner crusher and stone crushing are now unlocked with steel processing - Better fulgora start: burner crusher is now unlocked with automation
Version: 0.3.2 Bugfixes: - Add Iron ore crushing to unlock for Concrete, to resolve softlock when starting on Vulcanus (thanks cackling.fiend!) - Fix load error if spoiling is not enabled
Version: 0.3.1 Locale: - Fix missing locale key for casting-glass
Version: 0.3.0 Minor Features: - Add lithium crushing when Scrappy Industry is installed - Add recipe for Concrete mix from molten iron Balancing: - Byproducts from asteroid crushing are affected by productivity again Changes: - Items that benefit from quality no longer use concrete mix instead of refined concrete - Recycler still costs concrete to make Fulgora and Cerys starts possible Bugfixes: - Fix make_crushing_byproduct not setting ignored_by_productivity to the right amount - Fix concrete mix barrels not actually spoiling
Version: 0.2.4 Changes: - Don't leave concrete mix in barrels too long! Bugfixes: - Revert changes to recipe result order for aesthetic reasons
Version: 0.2.3 Changes: - Increase crushed ore productivity from +25% to +50% for all ores to match iron/copper ore crushing - Add CrushingIndustry.make_crushing_byproduct() helper function - Rebalanced byproducts from asteroid crushing - Byproducts are no longer affected by productivity Bugfixes: - [HOTFIX] Foundry, recycler, and electric kiln are now crafted with concrete items instead of mix Compatibility: - Marked Rocky Asteroids as incompatible to simplify obtuse compatibility code.
Version: 0.2.2 Compatibility: - Add support for molten tungsten
Version: 0.2.0 Major Features: - Add concrete mix, a new fluid that replaces water in the recipes for concrete and refined concrete - Concrete mix costs water, crushed iron, and sand (making it a good sink for sand byproducts) - Concrete mix replaces concrete and refined concrete in other recipes Changes: - Increase holmium solution cost from 1/2 sand/powder to 2/3 sand/powder - Increase electrolyte cost from 1 to 3 sand Compatibility: - Add compatibility for Rocket-Silo Construction
Version: 0.1.8 Changes: - Crushed smelting recipes are no longer hidden from player crafting unless enabled with a setting
Version: 0.1.7 Compatibility: - Fix compat with Muluna
Version: 0.1.6 Compatibility: - Muluna: Change ingredient for Space crusher 1 from Quality module 2s to QM1s
Version: 0.1.5 Bugfixes: - Basic crushing or hand crafting wasn't added to character crushing
Version: 0.1.4 Minor Features: - Add minor API, to allow public access to the "make_crushing_icons" helper function Balancing: - Increased weight of big crushers to 100kg, reducing big crushers per rocket from 20 to 10
Version: 0.1.3 Balancing: - Increase Coal crushing recipe time from 1 -> 1.2 seconds (+20%) to match ore crushing recipes
Version: 0.1.2 Compatibility: - Fixed ingredients for Crushed titanium smelting (only available with SA disabled)
Version: 0.1.1 Balancing: - Space crusher crafting speed has been reduced to 1.25 - Non-space crushers are no longer able to use quality modules when SC changes are enabled Bugfixes: - Mining burner crushers gave electric crushers instead - Molten lead now takes 75 Crushed lead ore (+50%) to parity other ore melting recipes - Casting titanium now takes 2x the Crushed titanium ore - Burner crushers can now be connected to circuit networks Graphics: - Update crushing icons to use desaturated asteroid-crushing gears - Change Crushed tungsten ore to match Tungsten ores colors slightly better Locale: - Change how crushed resources are localised for better support across languages Changes: - Compatibility work has been moved into separate files in prototypes/compat Compatibility: - Improve compatibility for Muluna (thanks to MeteorSwarm for collaborating on this!) - Muluna: Space crusher technology is omitted when Muluna is installed, deferring to its tech changes - Muluna: Crusher 2 is renamed to Space crusher 2 and buffed, though is more expensive to craft - Lead: Alternative metallic asteroid crushing can now be crafted in assembling machines and advanced crushers - Silica: Hide basic crusher from BZ mods if installed
Version: 0.1.0 Major Features: - Initial release