Creative Mode (Fix for 0.16)


Based on the old Creative Mode mod created by Y.Petremann, then patched by Pac0master, and also the Test Mode mod created by rk84. By enabling Creative Mode in the game, you can access objects that can generate unlimited items, fluid or energy, or nullify them. Perfect for testing purpose or making initial setup for games. Quick patch for 0.16 until an official release - everything should work now.

Content
6 years ago
0.16
68
Cheats

Enable / Activate mod command?

posted by Federe 5 years ago
General
0
last message by Federe 5 years ago

Update for 0.17?

posted by Dorthak 5 years ago
General
1
last message by Chrisgbk 5 years ago

Non-centered AOE effect for beacons and other tools

posted by CopperBoltwire 5 years ago
General
1
last message by Chrisgbk 5 years ago

turn on after perm turn off?

posted by thegdog 5 years ago
General
1
last message by Chrisgbk 5 years ago

whitch one is for 0.16.6?

posted by Kirito1423 5 years ago
General
1
last message by Chrisgbk 5 years ago

magic wand

posted by iccor56 6 years ago
General
8
last message by Chrisgbk 6 years ago

error when loading

posted by Burningman 6 years ago
General
2
last message by Chrisgbk 6 years ago

Thank you

posted by JJS21 6 years ago
General
0
last message by JJS21 6 years ago

0.16.27?

posted by Nukeist 6 years ago
General
1
last message by usafphoenix 6 years ago

fluidbox hight must now be greater than 0.

posted by usafphoenix 6 years ago
General
1
last message by 467902l 6 years ago

disable creative mode

posted by Shukran 6 years ago
General
1
last message by Chrisgbk 6 years ago

base mod required is past current game update

posted by Jeffstan123 6 years ago
General
1
last message by Chrisgbk 6 years ago

0.0.10 "base <= 0.16.8"

posted by KUDr 6 years ago
General
3
last message by Chrisgbk 6 years ago