Creative Mode (Fix for 0.16)


Based on the old Creative Mode mod created by Y.Petremann, then patched by Pac0master, and also the Test Mode mod created by rk84. By enabling Creative Mode in the game, you can access objects that can generate unlimited items, fluid or energy, or nullify them. Perfect for testing purpose or making initial setup for games. Quick patch for 0.16 until an official release - everything should work now.

Content
6 years ago
0.16
68
Cheats

g Non-centered AOE effect for beacons and other tools

5 years ago

Not sure if this is a bug or anything, i just wonder if there is a way to actually fix this problem so these buildings are actually CENTRED in the aura/Area of effect zone.
IT goes for nearly all the buildings, but Beacons and Roboports are mostly affected.

Here try this:
Make a map in map editor, and go put down a beacon and watch it's cover area compared to it's center...

I went into the code to try and find a sliver of information of a possible off-set, and i can't seem to find any reason for why this is...

5 years ago

Is this only in the map editor? I don't recall any in-game issues with the visible area.

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