Since version 1.1.6 of this mod, each value can be configured in mod settings, so you can adapt the difficulty.
A mod that simplifies the game :
- Underground belts covers an increased distance (100 tiles)
- Uranium 235 has 7% chance to be extracted from Uranium ore (instead of 0.7%)
- Kovarex enrichment process drops 4 uranium-238 instead of 1
- Copper plates and Iron plates are created by 3
- Advanced circuits and Processing units are created by 2
- Solar panels generates 5x more energy
- Accumulators can store 10x more energy, with 3x input/output speed.
Added in 1.1.7 :
- Roboports have a 100 tiles logistics and construction range.
- Bots speed (in roboports) can be configured
Added in 1.1.8 :
- Electronic circuits can be configured to be produced by more than one (but unchanged by default)
- Radar range can be configured (but is not changed by default)
- Beacon range, number of modules, and productivity modules acceptation can be configured (but unchanged by default)
Added in 1.1.9 :
- Possibility to increase all science packs created at once, except for white (but unchanged by default)
- Possibility to increase steel created at once (but unchanged by default)
Added in 2.0.0 :
- Compatibility with Factorio 2.0 and Space age
- Beacon can accept Quality modules