Brave New OARC Scenario


This mod is a scenario that overhauls multiplayer merging Brave New World and OARC for an awesome single player / multiplayer game. Play on teams or solo in your own base, while other players do the same. Chat with players, learn from their builds. You get to do your own design. You choose to play legacy character mode, or BNO Mode where you have no body, unable to craft anything yourself (lazy bastard) and must command bots to build everything. You start with resources and a little power.

Scenarios
10 days ago
1.1 - 2.0
2.48K
Environment Logistic network

b runtime mod setting changed error

2 years ago

Error while running event level::on_runtime_mod_setting_changed (ID 61)
/home/jacob/.factorio/temp/currently-playing/control.lua:854: attempt to concatenate field 'name' (a nil value)
stack traceback:
/home/jacob/.factorio/temp/currently-playing/control.lua:854: in function </home/jacob/.factorio/temp/currently-playing/control.lua:853>

The line in question:

log("events.on_runtime_mod_setting_changed: setting " .. event.setting .. " for: " .. global.players[event.player_index].name .. "type: " .. event.setting_type)

I assume that someone meant game.players. btw game.get_player(event.player_index) is slightly faster/better for a lot of players.

2 years ago

Thanks fixed in release 4.2.03 - posting that now

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