Thank you for the report,
Yes, the bug was the recipe not applied to the Space Age so it kept as vanilla 10/10/10.
As for mod settings, actually the mod have only one refund chance value (that 25%) that can be made adjustable, but I deliberately keep it low but not so harsh (at 25%). The goal is to not create infinite resources loophole which kind of ruining the fun, don't worry if you can push the productivity to the game's cap +300% you'll break even with 25% of the mod.
Fixes are up,
Cheers.