Not a finished mod: work in progress for personal use and convenient access from different computers. Generates blueprints from Helmod plans.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 1.4.119
Date: 2026-11-09
Features:
- Add a mode that selects researched belts, inserters, and loaders together.
- With Change Inserter Drop Lane, balance overloaded output lanes when the route preserves both lanes downstream.
Bugfixes:
- In automatic mode, select the slowest researched inserter that meets the transfer rate, preferring the simpler model when rates match.
- Keep the third ingredient connected to the unpaired machine in odd-sized assembler banks.
- Try a layout with routing clearance when the first compact layout cannot connect every flow.
- Follow the Helmod recipe order consistently when building a blueprint.
Version: 1.4.118
Date: 2026-11-09
Optimisations:
- Spread routing, snapshot copies, template checks, and final preparation across game ticks.
- Reuse completed route, placement, and hierarchy results while generation is suspended.
- Reduce repeated checks of underground belts and immutable routing geometry.
- Commit validated blueprints on a separate tick.
Version: 1.4.117
Date: 2026-11-07
Optimisations:
- Avoid restoring unchanged routing geometry before the first external input or output attempt.
- Retain a successful current routing order directly instead of copying and restoring it again.
- Preserve retry order and fallback selection when routes remain incomplete.
Version: 1.4.116
Date: 2026-11-07
Optimisations:
- Read completed layout and routing snapshots without making redundant deep copies.
- Copy working geometry only when a modifying stage runs; preserve shared export references.
Bugfixes:
- Keep validation diagnostics separate from immutable routing snapshots during resumable checks.
Version: 1.4.115
Date: 2026-11-07
Optimisations:
- Cache protected routing geometry and restore private occupancy maps instead of rescanning prototypes on replay.
- Index surface belt endpoints and rebuild the lookup after routing rollbacks.
- Separate initial routing map preparation across ticks.
Version: 1.4.114
Date: 2026-11-07
Optimisations:
- Separate placement, resource routing, export routing and finishing across game ticks.
- Reuse completed export connection geometry while resumable validation continues.
Version: 1.4.113
Date: 2026-11-07
Optimisations:
- Build production sections across separate ticks instead of assembling both complete production topologies in a single step.
- Replay completed sections as read-only snapshots during block construction, preserving their equipment and geometry.
Bugfixes:
- Persist section boundaries as plain continuation data so interrupted work can resume after loading a save.
Version: 1.4.112
Date: 2026-11-07
Optimisations:
- Reduce recursive calls when copying generation snapshots and reuse the same copy implementation for block assembly.
- Measured about 4% less generator CPU time on the reference motor plan; long individual steps still need further work.
Version: 1.4.111
Date: 2026-11-07
Features:
- Use a researched Fluid Must Flow intake, controlled non-return duct and exhaust for eligible surplus fluid outlets.
- Control the intake together with the valve so filling the export buffer preserves the internal supply.
Bugfixes:
- Check export device capacity and avoid attaching FMF adapters to unrelated neighbouring pipes.
Version: 1.4.110
Date: 2026-11-06
Features:
- Give internal fluid consumers priority with a circuit-controlled export pump where a real surplus remains after rounding machine counts.
Version: 1.4.109
Date: 2026-11-06
Bugfixes:
- Add external fluid outlets for positive plan balances, including fluids also consumed by machines in the blueprint.
- Try a wider pipe corridor when compact layouts with multiple fluid exports leave a connection open.
Version: 1.4.108
Date: 2026-11-06
Bugfixes:
- Keep fluid ports accessible in connected blocks of chemical plants, including oil cracking.
Version: 1.4.107
Date: 2026-11-05
Bugfixes:
- Match Factorio 2.1's automatic fluid-box grouping for recipes with several fluid inputs or outputs.
- Use the shared fluid-box logic for Space Exploration space water instead of a recipe-specific override.
Version: 1.4.106
Date: 2026-11-05
Optimizations:
- Try aligned ports earlier when routing a shared-beacon production block with fluid inputs and container distribution.
Version: 1.4.105
Date: 2026-11-04
Bugfixes:
- Route lubricant to the correct Space Exploration decontamination facility input when producing space water.
Version: 1.4.104
Date: 2026-11-04
Bugfixes:
- Skip container buffers for external inputs that need only one incoming and one outgoing belt.
Version: 1.4.103
Date: 2026-11-04
Features:
- Try shared beacons for assembler blocks with three or four solid ingredients and one fluid input, including Space Exploration space science.
Bugfixes:
- Preserve the beacon count through layout selection.
Version: 1.4.102
Date: 2026-11-04
Bugfixes:
- Prefer layouts with fewer beacons when connection checks are equal.
- Exclude the Space Exploration delivery cannon chest from belt distribution.
Version: 1.4.101
Date: 2026-11-04
Features:
- Try larger assembler groups around one beacon, using two rows with a central beacon bay.
- Fit the group to the actual beacon coverage and belt throughput, with smaller groups available as a fallback.
Info:
- Verified eight working assemblers per ordinary or wide beacon on the tested gear recipe with fast belts.
Version: 1.4.100
Date: 2026-11-04
Features:
- Let two eligible assemblers from the same Helmod recipe share one configured beacon.
- Read the supply area from the selected beacon prototype and quality. Support compact and wide Space Exploration beacons and their upgraded variants.
- Use separate cells when the machines cannot share coverage or the shared layout cannot be connected.
Info:
- A Factorio 2.1.24 belt test with five beacon prototypes used one beacon per pair. The measured output differed by at most two gears over one game minute.
Version: 1.4.99
Date: 2026-11-03
Optimizations:
- Remove an extra outlet belt from single-machine solid templates.
- Start eligible two-ingredient single banks one row earlier, preserving the clearance required by 2x2 loader taps.
- End ordinary paired collectors at the final unloading row; retain extra geometry required for lane balancing.
- One connected example: 168x134 instead of 169x136 tiles, 6339 instead of 6399 entities, 388 instead of 418 underground entities.
- Independent example: 66x424 instead of 66x435 tiles, 2693 instead of 2710 entities; production equipment was preserved.
Info:
- This is a modest template compaction. Routing work in the tested connected example increased by about 17%; faster generation is not claimed.
- Free surface belts are not replaced with underground belts to reduce entity counts. Connection and capacity checks remain enabled.
- Regenerate after updating. Shared beacon layouts and existing complex fluid-layout limitations remain.
Version: 1.4.98
Date: 2026-11-03
Changes:
- Prefer strong producer-consumer dependencies over weak same-family grouping while preserving shared collectors.
- Protect available outlet turning cells without blocking neighbouring declared inlets.
- Route constrained terminal outlets earlier and retry limited internal searches within the existing total allowance.
- Reject routes pointing into another endpoint's reserved approach before committing them.
Optimizations:
- One tested connected plan: 169x136 instead of 186x134 tiles, 6399 instead of 6601 entities, 418 instead of 446 underground entities.
- The same plan generated in about 136 instead of 194 game seconds at the same load setting; production machines and Helmod equipment were preserved.
Info:
- All six target output rates were measured in Factorio 2.1.24 after 50 game minutes of filling and a 5-minute measurement. Startup flows can fluctuate.
- Background generation and save/load continuation produced identical entities. Tests supply the plan's external finished fuel and electric energy.
- Measurements are plan-specific. Shared beacon layouts and existing complex fluid-layout limitations remain. Regenerate after updating.
Version: 1.4.97
Date: 2026-11-01
Bugfixes:
- Remove a client-only on_load flag that could print a generation-resume message only on joining peers and cause a multiplayer desync.
- Send the resume notice from the synchronized player-join event instead.
- Show only the current player's own Helmod plans, even when another player's plan is shared or the viewer is an administrator.
- Recheck plan ownership when generation is requested, including requests from a stale window.
Info:
- Layout and routing remain unchanged from 1.4.96. Compactness improvements are still being tested separately.
- Restart Factorio after updating. An unfinished queue from the previous mod version must be started again.
Version: 1.4.96
Date: 2026-11-01
Changes:
- Arrange compatible solid production banks and dependency groups before routing their exact planned connections.
- Route inter-block belts around protected production footprints; preserve surface belts on clear paths.
- Build split and merge junctions before placement, preserve virtual outlet bridges and normalize lanes where shared supplies require it.
- Derive compatible splitter priorities from exclusive and shared resource dependencies.
- Account for each actual terminal outlet when placing groups and keep export approaches accessible.
- Check machine unloading paths as well as planned inlets and individual machine loading points.
Optimizations:
- Use contiguous single banks where their input and output lane capacity permits.
- Prefer lower bank height and balanced machine partitions in independent vertical lists.
- Stop Normal search at the first valid layout; keep its six-candidate bound and cap Thorough search at 21.
Info:
- Overall area, generation time and throughput remain plan-dependent. Regenerate blueprints after updating.
Version: 1.4.95
Date: 2026-10-27
Optimizations:
- Pool compatible furnace-array outputs through full-width 2-to-1, 3-to-1 or 3-to-2 splitter collectors when their combined flow fits.
- Retain separate outputs when consolidation would exceed belt capacity or the collector cannot fit safely.
- In container distribution mode, optionally share a researched product buffer using the selected compatible loaders for every transfer.
- Place consumers with reference to the pooled outlets while preserving original production recipes and equipment.
Gui:
- Clarify that Resource distribution also covers compatible furnace-array product buffers.
Testing:
- Verify real factory output, 27 items/s through a 3-to-2 collector, container throughput, and exact background/save continuation.
Version: 1.4.94
Date: 2026-10-27
Optimizations:
- Keep compatible sections of solid 2x2 furnaces together in arrays of up to three banks.
- Share a raw-fuel inlet when researched splitters and belt capacity permit; preserve separate capacity-sized ore feeds and product belts.
- Align shorter product outlets with the array edge, including the original empty connection cell.
- Place upstream groups before consumers while preserving planned flows, equipment and rotations.
- Keep previous connected layouts as alternatives; independent blocks retain their previous geometry.
Testing:
- A full saved production plan reached all six target rates with only raw materials supplied in Factorio 2.1.23.
- Preserve exact background generation and continuation after loading a save.
Version: 1.4.93
Date: 2026-10-27
Features:
- Add chat progress intervals of 10, 20, 30, 60 or 120 game seconds in the Generation tab; default to 30 seconds.
- Apply an interval change to the running job; completion and error messages remain immediate.
Optimizations:
- Prefer surface belts on clear routing sections; retain tunnels for obstacles and unsafe surface contacts.
- Check solid production blocks for safely replaceable empty tunnels, preserving inserter targets, adjacent feeds, belt speed and underground pairing.
- Keep connection validation and deterministic background/save continuation.
Version: 1.4.92
Date: 2026-10-27
Optimizations:
- Combine compatible repeated furnace production requests before machine rounding and belt-capacity splitting in connected mode.
- Keep different machine settings, modules, qualities, per-machine rates, active beacon cells and fluid recipes separate.
- Compare a flow-aware compact placement with established routing-friendly layouts, reserving room for turns at resource ports.
- Preserve the normal six-candidate limit, background continuation and connection checks.
- Independent blocks retain their original order and separate production requests.
- Reserve the downstream connection area of final output belts against other solid routes.
Version: 1.4.91
Date: 2026-10-26
Fixes:
- Allocate internal supplies and positive net solid exports in one graph, including products also consumed inside the factory.
- Preserve planned input/output flow consistency when rounding machine counts; do not allocate unsupplied rounding capacity.
- Prefer dependent receivers at branches and dedicated suppliers at merges, considering the paths below each actual branch.
- Balance supported odd production banks before combining their output lanes; select researched splitters with sufficient speed.
- Improve branch mouths, merge sites, underground entry routing and retries without disabling unintended-feed validation.
- Check partially underconnected input/export rates as well as physical reachability.
- Prefer consumer exits over feedback in the checked external 2-to-3 belt distributor.
- Independent mode keeps a vertical row with local loading/unloading, skips global collectors and disables irrelevant shape/side controls.
Optimizations:
- Use turn-aware target-directed routing, bounded normal route searches and earlier merge-friendly placement trials.
- Separate routing allowances for internal, raw-input and output stages; skip empty fluid finishing work.
- Preserve deterministic background continuation and save/load results. Complex plans can still take minutes and exhibit tick spikes.
Version: 1.4.90
Date: 2026-10-25
Optimizations:
- Stop testing splitter positions when the candidate routing allowance is exhausted.
- Yield before tentative branch edits and preserve admission decisions across background replay and save/load.
- Restore only the changed splitter cells and entity-list edits on a failed branch instead of copying the entire factory.
- Cache surface-belt prototype classifications during each connection stage.
- Normal search examines up to six principal layouts and bounds branch trials. Thorough retains the full layout set.
Stability:
- Preserve routing costs, collision, underground and unintended-feed checks, and final validation.
Version: 1.4.89
Date: 2026-10-25
Fixes:
- Build supported three-solid-ingredient machines with loader-ready feeds from the start instead of trying to retrofit a blocked inserter.
- Keep sufficient inserters on other input/output operations; use the selected researched loader only for insufficient operations.
- Provide separate checked underground crossings and a clear export mouth; omit splitters at terminal taps.
- In explicit loader mode, stop with a localized explanation if the remaining template cannot satisfy the selection, instead of delivering an under-capacity operation with a generic warning.
Version: 1.4.88
Date: 2026-10-25
Features:
- Add automatic, square, horizontal-rectangle and vertical-rectangle layout targets, independent of input/output sides.
- Apply shape targets during block packing, refinement and final candidate selection. Preview the selected shape in Connections.
Optimizations:
- Bound normal dense-placement coordinate samples to 16 per axis and three refinement sweeps. Thorough retains exhaustive coordinates and five sweeps.
Stability:
- Report continuation of a saved generation job and explicitly explain restarts caused by mod/startup-setting changes.
- Preserve running jobs for configuration callbacks with no actual changes. Ordinary save/load retains the suspended operation and completed candidates.
Version: 1.4.87
Date: 2026-10-24
Optimizations:
- Use target-directed A* for belt routes, keeping the established costs, collision and unintended-contact checks.
- Reject provably blocked endpoints before exploring a search rectangle; avoid repeating those searches with a larger margin.
- Bound normal layout search to 12 candidates, compare both production topologies early, and stop after two challengers following the first valid layout.
- Limit unsuccessful routing exploration per candidate in normal mode. Preserve its count across background continuations.
Features:
- Add Normal/Thorough layout search to Generation. Thorough retains the full set of up to 21 candidates and the previous per-route search limits.
- Keep layout search depth separate from generator load; per-tick load budgets are unchanged.
Stability:
- Retain the established belt search as a fallback when a tied A* goal fails path-dependent self-connection checks.
- Keep full final validation in both search modes. Explain when normal search cannot find a fully valid layout.
Version: 1.4.86
Date: 2026-10-24
Features:
- Add optional Fluid Must Flow routing for clear, straight, unbranched sections. Preserve machine ports and external inputs/outputs.
- Place researched intake, duct sections and exhaust with checked direction, free space and no unintended side contacts.
- Respect FMF auto-join: use buildable short ducts when standard/long ducts have no construction item.
- Show FMF replacement counts in chat and the localized blueprint description. Keep ordinary pipes elsewhere.
Stability:
- Use explicit Helmod fluid demand per machine and require a twofold margin against nominal adapter speed.
- Skip unknown, bidirectional, cyclic, occupied or undersized sections and revalidate every proposed replacement.
- Refuse FMF conversion when the original fluid layout is invalid, with a localized explanation.
- Budget and serialize fluid cut searches, candidate assembly and validation; include FMF in generation progress.
- Check the outward-facing opening of terminal fluid exports. Refresh FMF availability when changing the ordinary pipe.
Info:
- This is an experimental partial routing mode, not a complete replacement of local pipes or branching manifolds.
- Larger ordinary fluid layouts can still fail. No general throughput or multiplayer guarantee is made.
Version: 1.4.85
Date: 2026-10-24
Bugfixes:
- Validate external fluid supply points as well as machine ports and final fluid outputs.
- Check directed fluid reachability through pumps, using actual connection roles and categories rather than fluidbox production_type.
- Keep separate fluidboxes separate; validate multi-tile tanks, duct fittings, adapters and underground openings.
- Localize fluid direction failures in blueprint descriptions.
Optimizations:
- Index fluid openings by tile and direction. Skip directed searches for ordinary bidirectional networks.
- Keep directed validation resumable and serializable within the existing generation budget.
Info:
- This is the validation foundation for Fluid Must Flow. Automatic FMF placement and throughput guarantees are not enabled in this release.
Version: 1.4.84
Date: 2026-10-24
Bugfixes:
- Ignore empty and zero-module Helmod beacons before splitting blocks and reserving space.
- Ignore beacon configurations for machines that cannot receive beacon effects.
- Check research before planning populated beacons; explain locked equipment without silently removing real production bonuses.
Version: 1.4.83
Date: 2026-10-24
Features:
- Allow paired solid production blocks to use two full-width output belts with compatible 1x1 loaders in loader/automatic modes.
- Merge the two banks to one output when the total fits one belt; retain separate outlets when two are needed.
- Compare compact parallel-output layouts against established production layouts, prioritizing connectivity and footprint.
Optimizations:
- Export aligned, capacity-sized output belts directly without an unnecessary equal-size balancer.
- Orient parallel collectors toward the common output face and cache equipment/force bonuses across both topology candidates.
Bugfixes:
- Preserve every output port and its supply share through routing, rotations, terminal collection and validation.
- Read quality names from native LuaQualityPrototype values when ingredient/product qualities are inferred.
Info:
- The new production template supports one or two solid ingredients and one solid output quality; fluid and mixed-quality recipes retain their existing layouts.
- Sparse odd/variable output packets retain their established templates; native loaders can favor one lane at low rates.
- Strict inserter policies retain their existing production templates. Shared beacon layouts remain unchanged.
Version: 1.4.82
Date: 2026-10-24
Features:
- Respect Helmod recipe and ingredient/product qualities, alongside machine, module and beacon quality.
- Separate mixed-quality products with exact quality filters before routing them to consumers or terminal outputs.
- Keep raw inputs, container distribution and output collection separate for each item quality.
- Show resource quality in blueprint descriptions and DisplayPlates input signs.
Bugfixes:
- Fill the template's first routable output cell before attaching a quality sorter.
- Check material reachability through filtered splitter branches in all four orientations.
Info:
- Quality production follows Helmod's expected rates; random upgrades fluctuate over short intervals.
- A recipe requiring two different qualities of the same ingredient is rejected explicitly until a suitable input template is supported.
Version: 1.4.81
Date: 2026-10-24
Features:
- Preserve and request Helmod machine modules, machine quality and module qualities with the Factorio blueprint inventory format.
- Place the requested beacon types and modules with exact per-machine coverage; protect nearby blocks from extra effects and validate coverage cooperatively.
- Offer researched large containers with loaders for raw distribution and terminal collection, alongside belt balancers.
Bugfixes:
- Respect upward and downward distribution ports and retry terminal routes in alternative orders.
- Limit paired machine banks by individual output lane capacity.
- Reject unsupported recipe/product quality routing and Space Exploration beacon overloads explicitly.
Info:
- Beacon layouts currently use individual machine cells and can require more beacons than Helmod's shared-layout estimate.
Version: 1.4.80
Date: 2026-10-24
Optimizations:
- Cache fixed geometry contributions while refining a single block; preserve the exact placement score and serializable work state.
- Adjust deterministic search work units to the reduced per-position calculation cost.
Changes:
- Add port-aligned rotated placement candidates alongside every existing fallback; choose by connection errors before area and logistics cost.
Version: 1.4.79
Date: 2026-10-24
Bugfixes:
- Fix the clipped north-pointing input and output preview images.
- Reserve exposed template belt exits during dense packing and reject unplanned contacts between production templates before routing.
- Validate material reachability against allowed production inputs, including furnace recipes and planned fuel inputs; withhold a blueprint if unexpected materials remain.
- Translate the entire blueprint description and label with the player's locale, including resource names, directions, checks, warnings and production reserve.
- Respect the engine's description byte limit without splitting UTF-8 characters or resource lines; retain the localized summary first.
Version: 1.4.78
Date: 2026-10-24
Gui:
- Fix the corrupted separator in equipment captions.
- Point input arrows into the production scheme and output arrows out of it, with side-specific flow tooltips.
- Replace the text-only preview with a framed production scheme and labeled arrows at the selected edges, including separate arrows on a shared edge.
Version: 1.4.77
Date: 2026-10-24
Features:
- Independently choose the input and output edges with arrow buttons; support opposite, adjacent and same-edge connection areas.
- Show item icons, localized names and relevant characteristics in belt, inserter, pipe and electric pole choices.
Bugfixes:
- Rebuild belt choices from visible unlocked recipes of the player's force instead of caching every belt prototype.
- Save belt selections using the displayed entity mapping, preserving selection when availability changes.
Version: 1.4.76
Date: 2026-10-23
Features:
- Collect terminal item streams through the supplied n:m balancers and route them to a shared right-hand output area; export terminal fluids beside them.
- Add optional researched electric pole selection, collision-free coverage, bridging poles and explicit copper blueprint wires.
- Check terminal output reachability and report uncovered electrical consumers or disconnected power networks.
Optimizations:
- Use a lazy coverage heap instead of rescanning every pole candidate after each placement.
- Make electrical planning resumable under the generator tick budget.
Bugfixes:
- Release unused approach reservations after connecting external inlets; retry constrained inlets in alternate orders.
- Restore routing snapshots by value so alternative attempts do not inherit abandoned occupancy.
Version: 1.4.75
Date: 2026-10-23
Bugfixes:
- List canonical construction items from visible unlocked recipes instead of internal loader variants or hidden compatibility recipes.
- Refresh pipe availability for the current force and research; keep decorative pipe families out of the selector.
- Remove unused output belt tiles before the first unloading device in direct solid blocks.
Changes:
- Show loader item icons, translated item names and throughput, ordered by speed.
- Split the window into Helmod plans, equipment, connections and generation tabs; show named plan cards and inline bottleneck explanations.
- Preserve settings when switching controls, closing and reopening the window.
- Exclude input-only chute loaders from equipment that must support both loading and unloading.
Version: 1.4.74
Date: 2026-10-23
Features:
- Aggregate external item inputs using planned flow, selected belt capacity and 64 belt balancer geometries, with cascaded consumer banks.
- Build supported solid one/two-ingredient bottleneck blocks directly with selected 1x1 loaders, including per-machine 2x2 furnace branches and compact single machines.
- Make the researched loader selector accessible in a scrollable settings panel; prefer the slowest sufficient automatic loader.
- Add zero-gap placement candidates and validate actual belt reachability before choosing a layout.
Bugfixes:
- Remove redundant output inserters when a loader already covers the operation.
- Account for rounded whole-machine capacity when assigning direct producers to consumers.
- Balance an unpaired machine output across both belt lanes without adding a second output device.
- Clarify unresolved transfer warnings rather than claiming that free placement space is necessarily missing.
Version: 1.4.73
Date: 2026-10-22
Features:
- Add an intermediate-production reserve selector: exact Helmod quantities, +5%, +10%, or +20%.
- Increase intermediate recipe capacity and corresponding ingredient/product flows while keeping terminal recipe machine counts unchanged.
- Preserve all machine types selected in Helmod and leave the original Helmod model untouched.
- Include the chosen reserve percentage in the blueprint description.
- Keep exact mode as the default; changes apply to newly generated blueprints.
Version: 1.4.72
Date: 2026-10-22
Features:
- Check solid-ingredient reachability from block inputs to loading points of each manufacturing machine.
- Derive inserter pickup/drop points from prototypes and rotation; support adjacent input 1x1 loaders.
- Check internal machine supply in independent-block mode too.
- Report disconnected machine feeds with resource, machine, recipe and coordinates.
Optimizations:
- Reuse incremental reachability searches for machines sharing the same block/resource input.
Bugfixes:
- Track manufacturing machines by stable blueprint entity IDs, so replacing belts cannot shift their block membership or final fluid-port checks.
Version: 1.4.71
Date: 2026-10-22
Features:
- Check finished pipe networks independently from path search: machine port contact, disconnected networks and mixed fluids.
- Check physical belt reachability from planned producers and external inlets to block inputs, including underground crossings.
- Run connectivity checks cooperatively and preserve their state across save/load.
- Include connection-check findings in chat, the routing log and the blueprint description.
- Report explicit Helmod production-flow deficits without treating external-only resources as missing factories.
Bugfixes:
- Match selected surface pipes to named underground counterparts with compatible connection categories and prototype-derived range.
- Use surface-only routing when no unambiguous compatible underground pair is available.
Version: 1.4.70
Date: 2026-10-22
Features:
- Add Minimal, Normal and Fast generation-load policies, saved per player and copied into each job.
Optimizations:
- Separate suspended-search completion and parent-stage replay onto different ticks.
- Remove unused dense-layout dependency calculations and repeated belt-direction searches.
- Filter equipment prototypes to inserters, loaders and splitters before catalog processing.
Bugfixes:
- Use manufacturing machines exactly as selected in Helmod; report missing machines instead of silently substituting another factory.
- Release a pending job and its retained blueprint inventory when its owner is removed.
Version: 1.4.69
Date: 2026-10-19
Optimizations:
- Resume suspended belt, fluid and dense-layout searches directly instead of rebuilding their surrounding stages every tick.
- Keep only planner-used Helmod recipe data in generation jobs.
- Skip identical layouts and stop candidates whose existing routing failures already exceed the best result.
- Keep deterministic operation budgets and serializable search state for save/load continuation.
Version: 1.4.68
Date: 2026-10-18
Features:
- Add selectable bottleneck policies: multiple chosen inserters, faster researched inserters, 1x1 loaders, or automatic.
- Discover researched modded inserters and supported loaders, with a saved exact loader choice.
- Check both machine input and output transfer, including hand size, research, motion and belt handling time.
- Add feeder splitter bypasses for input loaders without disconnecting downstream consumers.
- Reserve machine fluid ports and reject branches that would collect an unrelated belt.
- Report unresolved per-machine transfer limits with resource names and required/available rates.
Version: 1.4.67
Date: 2026-10-18
Features:
- Generate blueprints cooperatively between game ticks, including resumable belt and fluid searches and dense layout refinement.
- Report the current stage, layout candidate and elapsed game time in chat, without a progress window.
- Add /bfh-cancel and /bfh-take commands.
- Preserve the existing cursor item during generation and safely retain completed blueprints when the cursor cannot be cleared.
- Store deterministic generation state in the save so work can resume after loading.
Version: 1.4.66
Date: 2026-10-18
Features:
- Add optional DisplayPlatesForked integration and a saved GUI checkbox.
- Label every external item belt with the required resource icon.
- Pass incoming belts beneath 1x1 plates using matching underground belts when space permits.
- Keep connected belt and fluid inputs aligned on one accessible face.
- Place a label beside the inlet when an inline tunnel cannot safely fit.
Version: 1.4.65
Date: 2026-10-18
Bugfixes:
- Fill both side feeder belts between the input header and the production body for short machines, including 2x2 furnaces.
- Avoid the one-tile gap on each side without duplicating existing header or body belts.
Version: 1.4.64
Date: 2026-10-18
Changes:
- Add two-dimensional placement refinement with whole-block quarter-turn rotations.
- Consider the positions and directions of connected input and output ports.
- Preserve approach space for item and fluid connections during packing.
- Support rotated belt branches and pooled producer connections.
- Build shared item routes towards distant consumers before adding nearer branches.
- Prevent routes from entering a target belt in the opposite direction.
- Validate underground belt pairing before selecting a placement.
- Complete the transport loop for odd machine counts with three or four solid ingredients.
Version: 1.4.63
Date: 2026-10-18
Graphics:
- Added a custom blueprint and conveyor thumbnail for the mod list and portal.
Version: 1.4.62
Date: 2026-10-18
Changes:
- Add compact rectangle packing alongside dependency-stage layouts.
- Compare multiple packing widths and clearances, prioritizing connected routes and smaller area.
- Validate complete fluid-network connectivity and repair or reject fragmented routes.
- Prevent underground pipe mouths from overwriting their own route start.
- Cluster all external belt and fluid inlets on one accessible left-hand face.
- Protect exterior approaches and list the inlet order in the blueprint description.
- Mark the project as an unfinished personal development build.
Version: 1.4.61
Date: 2026-10-18
Bugfixes:
- Reject item-consuming recipes in the fluid-only grid template.
- Restore registered solid inputs and complete input headers for multiple processing-unit assemblers.
Version: 1.4.60
Date: 2026-10-17
Bugfixes:
- Pool producer flows when one belt can carry the combined resource.
- Allocate demand across parallel suppliers and merge only at consumer routes.
- Require straight belt approaches before inserting splitters.
- Support rotated consumer merge splitters and endpoint merges.
- Respect recipe input/output-relative fluidbox indices.
- Reject overlaps between surface junctions and pending underground pipe mouths.
- Prevent overlapping collinear pipe tunnels inside a new route.
Version: 1.4.59
Date: 2026-10-17
Bugfixes:
- Convert Helmod counts using recipe.base_time before planning belt capacities.
- Check selected input/output tiers separately and sum mixed output flows.
- Respect input lane allocation and integer machine subgroup sizes.
- Give single-machine two-ingredient blocks dedicated input belts.
- Add input inserters where planned flows exceed estimated arm capacity.
- Add opposite-lane outputs when unequal machine banks overload one lane.
- Use the faster selected tier for shared connections between blocks.
- Report belt or inserter-space capacity limits without silently promising throughput.
Version: 1.4.58
Date: 2026-10-17
Bugfixes:
- Rebuild fluid networks from actual rotated machine connection ports.
- Remove template pipes overlapping belts and inserters.
- Isolate neighbouring fluid ports using underground pipe escapes.
- Route one connected network per fluid; keep independent blocks isolated.
- Report fluid routing failures together with belt routing failures.
- Keep detailed diagnostics in the log instead of flooding chat.
Changes:
- Compare placement candidates by occupied area and logistics cost.
- Keep cyclic recipe groups within dependency placement planning.
Version: 1.4.57
Date: 2026-10-17
Changes:
- Keep two active modes: connected and independent blocks.
- Disable bus selection; migrate previous bus settings to direct connections.
- Arrange connected blocks by recipe dependencies and supplier-consumer ordering.
- Try wider placement gaps or original placement when routing needs more space.
- Preserve vertical recipe rows for independent blocks.
Version: 1.4.56
Date: 2026-10-17
Bugfixes:
- Supply solid product metadata for fluid-input production grids.
- Normalize optional block port lists and ignore empty skipped blocks.
- Protect routing against absent input/product lists.
Version: 1.4.55
Date: 2026-10-17
Features:
- Add bus, direct connection, and independent block generation modes.
- Branch direct routes for multiple consumers.
Bugfixes:
- Leave four empty tiles between blocks and the bus.
- Connect the last bus consumer without an unnecessary splitter.
- Scale subblock flows by the share of machines.
Version: 1.4.54
Date: 2026-10-11
Bugfixes:
- Leave room for bus splitters and reserve their outlets during producer routing.
- Distribute consumer branches across available producer lanes.
- Cover Helmod parallel blocks for 10 electronic circuits per second.
Version: 1.4.53
Date: 2026-10-11
Bugfixes:
- Route consumer branches around occupied cells instead of overwriting existing belts.
- Plan connections before placement; rollback failed splitter branches.
- Correct underground distance and prevent conflicting collinear underground connections.
- Reserve future bus lanes and account for rotated entity footprints.
- Report incomplete connections to the player.
Changes:
- Target Factorio 2.1, tested with Factorio 2.1.21 and Helmod 2.3.4.