Biter Cleanup


Continuously removes biter creep decoratives that aren't near a biter nest (or the mound of corpses left behind after destroying one). Performance impact should be pretty low but can be reduced further by adjusting settings if necessary.

Tweaks
15 days ago
2.0
7.09K
Enemies Environment

b incompatible with sandbox mod

2 months ago

Incompatible with https://mods.factorio.com/mod/SandboxScenarios
(i just wanna go into editor without restarting to remove 1 mod)

Log:
The mod Biter Cleanup (3.0.3) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event biter-cleanup::on_chunk_deleted (ID 128)
biter_cleanup/control.lua:177: attempt to index field 'position' (a nil value)
stack traceback:
biter_cleanup/control.lua:177: in function <biter-cleanup/control.lua:171>

a month ago

This is a logic error on my part but it's related to the "new" algorithm, which I'm not actually very happy with given its memory requirements. I'm working on a new version of the old algorithm that should fix this indirectly, which hopefully I can get out Soon™ - in the meantime, if you still want the mod, version 2.3.0 (which you can grab from the downloads tab on the portal) should work; or you can periodically remind me to make sure I'm actually staying on top of things, either is fine

15 days ago

New version is out, and it should fix this issue. If you update and still have this error do please let me know

12 days ago

sorry for the late reply yes the problem is fixed thank you

New response