Biter Cleanup


Continuously removes biter creep decals that aren't near a biter nest (or the mound of corpses left behind after destroying one). Performance impact should be pretty low but can be reduced further by adjusting settings if necessary.

Tweaks
9 days ago
2.0
787
Enemies Environment

Changelog

Version: 2.2.1
Date: 2024-12-14
  Bugfixes:
    - Fixed mod leaving old active chunk markers on the map when loading after mod configuration changes
Version: 2.2.0
Date: 2024-11-26
  Major Features:
    - Mod now remembers progress across saves and loads
    - Mod is now fully compatible with multiplayer
  Minor Features:
    - Added ability to mark the active chunk on the map (controllable with setting)
  Changes:
    - Moved all settings except for operation interval from startup settings to map settings, enabling them to be changed on the fly while in-game
    - Reduced default nest check radius from 32 to 16
  Info:
    - Clarified mod setting names and tooltips
Version: 2.1.1
Date: 2024-11-25
  Info:
    - Corrected punctuation error in mod setting tooltips
Version: 2.1.0
Date: 2024-11-25
  Minor Features:
    - Added setting to control how the mod selects chunks to process
  Changes:
    - Reordered settings in menu
  Info:
    - Slightly tweaked wording of mod setting tooltips
Version: 2.0.1
Date: 2024-11-23
  Info:
    - Corrected date error in changelog
Version: 2.0.0
Date: 2024-11-23
  Changes:
    - Changed the scanning to be done on an individual chunk basis (randomly selected) to avoid freezing large worlds
    - Removed scan/cleanup interval setting as it is not used by the new algorithm
    - Due to the change in scanning, decal removal is now random within each chunk rather than random across all of Nauvis
  Minor Features:
    - Added setting to adjust speed of scanning within a chunk to avoid stutter
  Info:
    - Added performance impact information to mod setting tooltips
Version: 1.1.0
Date: 2024-11-21
  Optimizations:
    - Improved the way random decals are chosen to be faster and more random
  Bugfixes:
    - Fixed potential crash that may occur if a biter decal is removed (e.g. with waterfill) after a list is compiled but before it is checked
Version: 1.0.1
Date: 2024-11-20
  Bugfixes:
    - Removed debug dialogue printed to chat that was left in unintentionally
Version: 1.0.0
Date: 2024-11-20
  Features:
    - Setting to adjust the frequency of cleanups (default once every 10 minutes)
    - Setting to adjust the speed of cleanups (default one decal every 10 ticks)
    - Setting to adjust the minimum distance from a nest at which a decal is removed (default 32 tiles)
    - Setting to adjust the area around a removed decal in which not-exclusively-creep decals should also be removed (default 8 tiles)
  Changes:
    - Worms are now also considered when determining if a decal should be cleaned
  Info:
    - Reworded a change in the changelog from 0.2.0 to better reflect the actual operation of the mod.
Version: 0.2.1
Date: 2024-11-20
  Info:
    - Fixed minor discrepancy between the descriptions in the mod itself and on the mod portal
Version: 0.2.0
Date: 2024-11-20
  Minor Features:
    - When a biter decal is removed, other decals spawned by biter nests but not exclusively used by them will be removed in an area around the target decal
  Changes:
    - Biter decals will now be considered for removal in a random order rather than sequentially, to make the removal less jarring to watch
  Bugfixes:
    - Fixed crash related to reading modded spawners' corpse definitions
Version: 0.1.0
Date: 2024-11-20
  Major Features:
    - Initial release