Biter Cleanup


Continuously removes biter creep decoratives that aren't near a biter nest (or the mound of corpses left behind after destroying one). Performance impact should be pretty low but can be reduced further by adjusting settings if necessary.

Tweaks
3 months ago
2.0
5.00K
Enemies Environment

g SE on deleting surface critical bug.

17 days ago

The mod Biter Cleanup (3.0.3) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event biter-cleanup::on_nth_tick(1)
biter-cleanup/control.lua:133: attempt to index local 'surface' (a nil value)
stack traceback:
biter-cleanup/control.lua:133: in function 'delete_random_decal'
biter-cleanup/control.lua:232: in function <biter-cleanup/control.lua:225>

17 days ago
(updated 17 days ago)

Thanks for the report, I'll be able to push a fix for this in a couple of days - for now here's a workaround:
- Save the game just before deleting the surface
- Remove or disable the biter cleanup mod, then load the save without syncing mods
- Delete the surface, save again
- Re-add the mod if you feel so inclined

It should create a fresh list of biter decals that doesn't include any references to the new surface and allow you to carry on with your save

New response