Intended to be played with all BZ mods. And also in the SEK2BZ combo for a very so called fun experience. Made to incorporate itself into a lot of recipes Almost all of the code is a modified version of the code in Brevven's mods (the BZ mods) It's quite useful as a base for making a mod I'd say :D Most of the graphics is placeholderish, will have to do something about that xD
Mods introducing new content into the game.
New Ores and resources as well as machines.
Furnaces, assembling machines, production chains.
Bob's Electronics SE KR and Bismuth
posted by
Seven_P3
2 days ago
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0
last message by
Seven_P3
2 days ago
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After the last update of the mod, this appeared
posted by
Seven_P3
7 days ago
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1
last message by
trikop
6 days ago
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Use updated dependencies
posted by
.snogard
11 days ago
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3
last message by
trikop
6 days ago
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[Fixed] Krastorio: Can't smelt bismuth plate (+ fix)
posted by
karlhuber1
9 days ago
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2
last message by
karlhuber1
8 days ago
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[Fixed] SE Compatibility error
posted by
karlhuber1
15 days ago
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6
last message by
karlhuber1
13 days ago
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Update for 2.0?
posted by
Vittorio_Veneto
6 months ago
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4
last message by
trikop
17 days ago
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Deadlock stacking
posted by
meelock
1 year, 8 months ago
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1
last message by
meelock
1 year, 8 months ago
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Early Game Balancing
posted by
Cosmic_Hugz
2 years ago
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3
last message by
trikop
1 year, 10 months ago
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Endless loop
posted by
xiao_xuan
1 year, 10 months ago
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1
last message by
trikop
1 year, 10 months ago
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Solder icon
posted by
PigStyle
2 years ago
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5
last message by
trikop
2 years ago
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Potential Intermediate
posted by
PigStyle
2 years ago
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3
last message by
trikop
2 years ago
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Balancing
posted by
erkigmo
2 years ago
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8
last message by
trikop
2 years ago
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Excited
posted by
brevven
2 years ago
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1
last message by
trikop
2 years ago
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