Bismuth

by trikop

Intended to be played with all BZ mods. And also in the SEK2BZ combo for a very so called fun experience. Made to incorporate itself into a lot of recipes Almost all of the code is a modified version of the code in Brevven's mods (the BZ mods) It's quite useful as a base for making a mod I'd say :D Most of the graphics is placeholderish, will have to do something about that xD

Content
3 days ago
1.1 - 2.0
12.8K
Mining Manufacturing

g Update for 2.0?

6 months ago

Will this get update for Factorio 2.0?

20 days ago

Whenever you're ready, trikop, pls update.
At least update for base game, and maybe at a later time for DLC.

18 days ago
(updated 18 days ago)

https://github.com/trikop/bismuth/pull/4

I just saw your message in the ATO discord server. GG WP M8

I tried myself to update this one, but after managing to make it get recognized by factorio 2.0, it said something about noise, and while I found the relevant api docs, I know nothing about neither lua, factorio's special lua, the factorio api, nor anything about programming in general.

Also, please don't give up on ATO. This is a great modpack, and it'd be a shame for it to be abandoned right after a new, spectacular update for factorio dropped.

Anyway, take care, keep up the good work, and keep being amazing.

17 days ago

Update out now! :D

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