Bismuth

by trikop

Intended to be played with all BZ mods. And also in the SEK2BZ combo for a very so called fun experience. Made to incorporate itself into a lot of recipes Almost all of the code is a modified version of the code in Brevven's mods (the BZ mods) It's quite useful as a base for making a mod I'd say :D Most of the graphics is placeholderish, will have to do something about that xD

Content
1 year, 20 days ago
1.1
12.4K
Mining Manufacturing

g Early Game Balancing

1 year, 3 months ago

Hi!

Im playing your mod with SE, K2 and all BZ mods.

Im currently on a problem where I need bismanol for electric motors.

However, as you may know its made in the foundry, the foundry however is after red tech cards. which I think is weird since you already research it with basic tech cards.tech cards.
For me, it 1st. makes no sense to need something when you didnt even research the thing you need to produce that stuff and I cant buid water pumps since I need the foundry and im on a 1k1 research cxost run xd

1 year, 3 months ago

ahhh this is a result of me not playtesting the new manganese mod I posted before releasing it... will fix this

1 year, 3 days ago
(updated 1 year, 3 days ago)

I am currently playing All The Overhauls, and I also have occurred the same problem as the author said.

And in order to mine Bismuth ore, it requires Chlorine (from Krastorio 2,) thus I have fell into a situation where I can’t advance from some burner machine into electric ones, because I don’t have Electric Mining Drill.

[Added at 2023/11/26]
For the references: https://imgur.com/a/p9WTFv2

1 year, 2 days ago

You should be getting bismuth from mining other ores
As for bismanol being in the foundry I think I did fix that (please correct me if I'm wrong)

New response