Highlight belts, pipes or wires to trace them through your base. Hover over something and press Shift-H.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 0.3.0 Date: 2023.05.12 Features: - Wires are now traced in addition to pipes and belts.
Version: 0.2.2 Date: 2023.04.04 Features: - Added a setting for trace thickness. Changes: - Increased the default trace thickness from 1/32 of a tile to 3/32.
Version: 0.2.1 Date: 2023.04.02 Changes: - Tracing pipes is more helpful when fluid systems are mixed: tracing stops when a fluid change is detected and the last step is highlighted in red.
Version: 0.2.0 Date: 2022.11.12 Changes: - Pipe tracing has been overhauled to follow fluid boxes. Features: - Tracing pipes now works through any entity that can carry, use or produce fluid. - Traces can now be started from any entity that can carry, use or produce fluid. - When starting a trace from an entity connected to multiple fluid networks, each network will be traced. - When tracing into an entity connected to multiple fluid networks, only the network currently being traced will be followed.
Version: 0.1.1 Date: 2022.10.09 Features: - Trace through flamethrower turrets. - Added a setting to turn on log verbosity.
Version: 0.1.0 Date: 2022.10.04 Info: - Initial release on the mod portal Features: - Trace one belt or pipe at a time