Beltlayer

by therax

Route your belts freely underground.

Content
2 years ago
0.16 - 1.1
16.1K
Logistics

b Mod Crashs Game

4 years ago
(updated 4 years ago)

Game will crash if I use the Deconstruction Planer at something that is Requesting Modules. If I remove everything by Hand it will not. The Deconstruction Planer used to work with the Mod for 22h Playtime, dont know that changed.

020-03-01 10:03:07 [JOIN] lordfiSh joined the game
139.581 Error MainLoop.cpp:1195: Exception at tick 9837309: The mod Beltlayer caused a non-recoverable error.
Please report this error to the mod author.

Error while running event beltlayer::on_pre_ghost_deconstructed (ID 91)
Entity is not ghost.
stack traceback:
beltlayer/Editor.lua:394: in function 'on_pre_ghost_deconstructed'
beltlayer/control.lua:42: in function <beltlayer/control.lua:42>
stack traceback:
[C]: in function 'index'
__beltlayer
/Editor.lua:394: in function 'on_pre_ghost_deconstructed'
beltlayer/control.lua:42: in function <beltlayer/control.lua:42>
139.583 Error ServerMultiplayerManager.cpp:92: MultiplayerManager failed: "The mod Beltlayer caused a non-recoverable error.
Please report this error to the mod author.

Error while running event beltlayer::on_pre_ghost_deconstructed (ID 91)
Entity is not ghost.
stack traceback:
beltlayer/Editor.lua:394: in function 'on_pre_ghost_deconstructed'
beltlayer/control.lua:42: in function <beltlayer/control.lua:42>
stack traceback:
[C]: in function 'index'
__beltlayer
/Editor.lua:394: in function 'on_pre_ghost_deconstructed'
beltlayer/control.lua:42: in function <beltlayer/control.lua:42>"
139.584 Info ServerMultiplayerManager.cpp:776: updateTick(9837309) changing state from(InGame) to(Failed)
139.585 Quitting: multiplayer error.

139.838 Info ServerMultiplayerManager.cpp:138: Quitting multiplayer connection.
139.838 Info ServerMultiplayerManager.cpp:776: updateTick(4294967295) changing state from(Failed) to(Closed)
139.929 Info UDPSocket.cpp:218: Closing socket
139.929 Info UDPSocket.cpp:248: Socket closed
139.931 Goodbye

Video, Samegame and Mods used: https://mega.nz/#F!RCgAnQDA!F4b-W8AgWGsUP7jO7LjzEA

4 years ago

https://i.imgur.com/6Q9gCgp.png
Same error here. Easy to replicate. I actually didn't know using it on devices requesting modules was the cause. Now I know how to avoid it!

4 years ago
(updated 4 years ago)

Similar error, this one ins single player instead of multiplayer. I used a deconstruction planner on the ghost of a beacon with modules.

crash log
https://gist.github.com/jarquafelmu/157d13ba7d84aec2650426b35ddb1aff

save game
https://drive.google.com/open?id=1mcIVjTCvliVMN-TF57O1N61RHPth9nZs

4 years ago

Same as jarquafelmu... Deconstructing a ghost with decon-planner...

4 years ago

Thanks for the report! This should now be fixed.

4 years ago

fixed!

4 years ago

Thanks!

New response