Beltlayer

by therax
Route your belts freely underground.
2 months ago
0.16 - 0.17
7674

Changelog

Version: 0.3.0
Date: 26.02.2019
  Changes:
    - Update to Factorio 0.17.
              

Version: 0.2.8
Date: 28.12.2018
  Compatibility:
    - Add compatibility with TeamCoop. (https://mods.factorio.com/mod/beltlayer/discussion/5c3571eb246c07000d44eb81)
              

Version: 0.2.7
Date: 28.12.2018
  Changes:
    - Uninstalling beltlayer and then reinstalling it removes any old underground belts and their contents.
  Bugfixes:
    - Fix crash when using upgrade-planner outside the editor interface. (https://mods.factorio.com/mod/beltlayer/discussion/5c25659e4d145a000c5f1118)
              

Version: 0.2.6
Date: 27.12.2018
  Bugfixes:
    - Fix crash on startup when buffer display is disabled.
              

Version: 0.2.5
Date: 26.12.2018
  Changes:
    - No longer try to automatically adjust connectors buffers based on belt speed and item stack size.
  Minor Features:
    - Add setting to show connector buffer contents and allow manual interaction with buffers.
    - Add setting for size of connector buffers.
              

Version: 0.2.4
Date: 28.11.2018
  Compatibility:
    - Construction robots can now use underground ghosts created by Replicating Belts.
  Bugfixes:
    - Fix potential crash when transferring special items (ammo, armor, blueprints, guns, repair packs, etc.). (https://mods.factorio.com/mod/beltlayer/discussion/5bfe1d29fbbc13000d7c0d64)
              

Version: 0.2.3
Date: 26.11.2018
  Compatibility:
    - Remove biters from editor surfaces if rso-mod put them there in a prior version.
  Bugfixes:
    - Possible fix for crash when upgrading a map with earlier versions of beltlayer.
              

Version: 0.2.2
Date: 25.11.2018
  Minor Features:
    - Improve support for placing blueprints with a mixture of above ground and underground entities.
  Compatibility:
    - Prevent rso-mod from generating biters on editor surfaces.
  Bugfixes:
    - Fix crash when placing a blueprint in the editor view.
    - Fix possible crash on loading a map from a prior version.
              

Version: 0.2.1
Date: 22.11.2018
  Bugfixes:
    - Fix crash on adding Beltlayer to an existing map.
              

Version: 0.2.0
Date: 22.11.2018
  Changes:
    - Major internal refactor based on common codebase with Pipelayer.
    - Add compatibility with SeaBlock.
    - Add compatibility with New Game+.
              

Version: 0.1.9
Date: 29.10.2018
  Bugfixes:
    - Fix typo.
              

Version: 0.1.8
Date: 29.10.2018
  Bugfixes:
    - Fix handling of underground belt recipes that use results instead of result.
    - Fix handling of underground belt recipes with normal & expensive variants (https://forums.factorio.com/viewtopic.php?f=190&t=62567#p384246).
    - Fix handling of underground belt recipes that produce more or less than 2 items.
              

Version: 0.1.7
Date: 28.10.2018
  Bugfixes:
    - Reset underground when reinstalling to the same map.
              

Version: 0.1.6
Date: 17.10.2018
  Changes:
    - Placing an underground belt will remove any ghost on the surface for an underground belt.
  Bugfixes:
    - Fix not being able to place ghosts of underground belts in certain cases.
    - Fix crash when reviving a surface ghost of an underground belt, but the underground is already occupied. (https://mods.factorio.com/mod/beltlayer/discussion/5bc3bf0efdd6480009122c03)
    - Items picked up from belts while in the editor view that should not be placeable in the editor will not show in the editor inventory. (https://mods.factorio.com/mod/beltlayer/discussion/5bc75ffe5b1d0a000be0884e)
              

Version: 0.1.5
Date: 02.10.2018
  Bugfixes:
    - Fixed crash when dirt terrain type is not available, e.g. alien-biomes. (https://mods.factorio.com/mod/beltlayer/discussion/5bb33bdacf62c8000be5a4e3)
              

Version: 0.1.4
Date: 26.09.2018
  Bugfixes:
    - Fixed crash with mods that create unplaceable / unminable underground belts. (https://mods.factorio.com/mod/beltlayer/discussion/5bab42cef12235000be2528c)
              

Version: 0.1.3
Date: 25.09.2018
  Bugfixes:
    - Fixed crash with upgrade-planner (Bluebuild, Upgrade Planner, etc.) (https://mods.factorio.com/mod/beltlayer/discussion/5ba6c8ebe456dc000bbefa3d)
    - Fixed inventory management with Upgrade Planner.
    - Fixed crash when using a deconstruction tool underground.
  Localization:
    - Updated Russian translation.
              

Version: 0.1.2
Date: 19.09.2018
  Minor Features:
    - Increase maximum buffer size to handle extremely fast belts. (https://mods.factorio.com/mod/beltlayer/discussion/5ba2573d4c9ce0000b78835a)
  Bugfixes:
    - Fixed recipes where the item name differs from the recipe name. (https://mods.factorio.com/mod/beltlayer/discussion/5ba240814c9ce0000a195182)
    - Fixed recipes listing an underground belt as the main product. (https://mods.factorio.com/mod/beltlayer/discussion/5ba240814c9ce0000a195182)
  Localization:
    - Added Russian translation by John_TheCF. (https://mods.factorio.com/mod/beltlayer/discussion/5ba23e9cb814420009bb8717)
              

Version: 0.1.1
Date: 18.09.2018
  Changes:
    - Reduced recipe cost to match 1 underground belt.
  Bugfixes:
    - Added migration to enable connector recipes on existing games.
              

Version: 0.1.0 - First public release
Date: 18.09.2018
  Major Features:
    - Underground belt connector
    - Interactive editor surface
    - Blueprint/Logistic robot support
    - Compatibility with underground belts added by mods