Basic Artillery


Adds a form of artillery that is considerably worse, but available much earlier. Less accurate, less damaging, generally less useful; but also less costly and less hassle to obtain. It won't save you from yourself if you leave setting up your defenses too long, but it might save you a headache if you can successfully crank out a handful of grey flasks between biter attacks.

Content
8 days ago
2.0
1.78K
Trains Combat

Changelog

Version: 1.8.0
Date: 2024-12-15
  Changes:
    - Basic artillery will now respect other mods' changes to the manual targeting range modifier
Version: 1.7.1
Date: 2024-12-14
  Info:
    - Corrected spelling error in 1.6.0 changelog
Version: 1.7.0
Date: 2024-12-14
  Minor Features:
    - Added sloped sprites for the basic artillery wagon going up and down elevated rail ramps
  Info:
    - Corrected date error in 1.6.0 changelog
Version: 1.6.0
Date: 2024-12-14
  Changes:
    - Moved construction of internal gun prototype later into the data stage, so that basic artillery inherits other mods' changes to vanilla artillery
Version: 1.5.0
Date: 2024-11-22
  Minor Features:
    - Added setting to adjust range of basic artillery between 0.5x and 1x that of vanilla artillery
  Balancing:
    - Adjusted default range to 0.8x that of vanilla artillery (previously locked to 1x)
Version: 1.4.0
Date: 2024-11-22
  Minor Features:
    - Added setting to substitute concrete with stone bricks in basic artillery turret recipe
    - Added setting to reduce number of engine units required in basic artillery wagon recipe
    - Added setting to reduce quantity of explosives required in basic artillery shell recipe
Version: 1.3.0
Date: 2024-11-18
  Graphics:
    - Remade graphics again to *not* be fully greyscale, instead being full colour with dirty off-white colour scheme
  Info:
    - Gave the developer a stern talking-to about the frequency of these updates
Version: 1.2.0
Date: 2024-11-18
  Graphics:
    - Remade graphics to be fully greyscale, to remove edges between colour and greyscale
  Scripting:
    - Modified shell damage to be calculated as a fraction of vanilla, rather than a fixed value
  Info:
    - Added a missing change from 1.1.0 to the changelog
Version: 1.1.1
Date: 2024-11-18
  Info:
    - Added missing changelog
Version: 1.1.0
Date: 2024-11-17
  Changes:
    - Basic artillery turrets and wagons now rotate at 1/4 speed relative to vanilla
  Scripting:
    - Simplified and altered prototype definitions to insure against future changes to globals
    - Removed unneeded leftover localisation files from earlier in development
  Locale:
    - Added missing item name for internal turret gun prototype
Version: 1.0.0
Date: 2024-11-16
  Changes:
    - Changed remnants to use basic (white) graphics as intended instead of vanilla (yellow)
Version: 0.1.0
Date: 2024-11-16
  Major Features:
    - Initial release