Adds a form of artillery that is considerably worse, but available much earlier. Less accurate, less damaging, generally less useful; but also less costly and less hassle to obtain. It won't save you from yourself if you leave setting up your defenses too long, but it might save you a headache if you can successfully crank out a handful of grey flasks between biter attacks.
Mods introducing new content into the game.
Version: 1.8.0 Date: 2024-12-15 Changes: - Basic artillery will now respect other mods' changes to the manual targeting range modifier
Version: 1.7.1 Date: 2024-12-14 Info: - Corrected spelling error in 1.6.0 changelog
Version: 1.7.0 Date: 2024-12-14 Minor Features: - Added sloped sprites for the basic artillery wagon going up and down elevated rail ramps Info: - Corrected date error in 1.6.0 changelog
Version: 1.6.0 Date: 2024-12-14 Changes: - Moved construction of internal gun prototype later into the data stage, so that basic artillery inherits other mods' changes to vanilla artillery
Version: 1.5.0 Date: 2024-11-22 Minor Features: - Added setting to adjust range of basic artillery between 0.5x and 1x that of vanilla artillery Balancing: - Adjusted default range to 0.8x that of vanilla artillery (previously locked to 1x)
Version: 1.4.0 Date: 2024-11-22 Minor Features: - Added setting to substitute concrete with stone bricks in basic artillery turret recipe - Added setting to reduce number of engine units required in basic artillery wagon recipe - Added setting to reduce quantity of explosives required in basic artillery shell recipe
Version: 1.3.0 Date: 2024-11-18 Graphics: - Remade graphics again to *not* be fully greyscale, instead being full colour with dirty off-white colour scheme Info: - Gave the developer a stern talking-to about the frequency of these updates
Version: 1.2.0 Date: 2024-11-18 Graphics: - Remade graphics to be fully greyscale, to remove edges between colour and greyscale Scripting: - Modified shell damage to be calculated as a fraction of vanilla, rather than a fixed value Info: - Added a missing change from 1.1.0 to the changelog
Version: 1.1.1 Date: 2024-11-18 Info: - Added missing changelog
Version: 1.1.0 Date: 2024-11-17 Changes: - Basic artillery turrets and wagons now rotate at 1/4 speed relative to vanilla Scripting: - Simplified and altered prototype definitions to insure against future changes to globals - Removed unneeded leftover localisation files from earlier in development Locale: - Added missing item name for internal turret gun prototype
Version: 1.0.0 Date: 2024-11-16 Changes: - Changed remnants to use basic (white) graphics as intended instead of vanilla (yellow)
Version: 0.1.0 Date: 2024-11-16 Major Features: - Initial release