Basic Artillery


Adds a form of artillery that is considerably worse, but available much earlier. Less accurate, less damaging, generally less useful; but also less costly and less hassle to obtain. It won't save you from yourself if you leave setting up your defenses too long, but it might save you a headache if you can successfully crank out a handful of grey flasks between biter attacks.

Content
2 days ago
2.0
513
Trains Combat

Changelog

Version: 1.3.0
Date: 2024-11-18
  Graphics:
    - Remade graphics again to *not* be fully greyscale, instead being full colour with dirty off-white colour scheme
  Info:
    - Gave the developer a stern talking-to about the frequency of these updates
Version: 1.2.0
Date: 2024-11-18
  Graphics:
    - Remade graphics to be fully greyscale, to remove edges between colour and greyscale
  Scripting:
    - Modified shell damage to be calculated as a fraction of vanilla, rather than a fixed value
  Info:
    - Added a missing change from 1.1.0 to the changelog
Version: 1.1.1
Date: 2024-11-18
  Info:
    - Added missing changelog
Version: 1.1.0
Date: 2024-11-17
  Changes:
    - Basic artillery turrets and wagons now rotate at 1/4 speed relative to vanilla
  Scripting:
    - Simplified and altered prototype definitions to insure against future changes to globals
    - Removed unneeded leftover localisation files from earlier in development
  Locale:
    - Added missing item name for internal turret gun prototype
Version: 1.0.0
Date: 2024-11-16
  Changes:
    - Changed remnants to use basic (white) graphics as intended instead of vanilla (yellow)
Version: 0.1.0
Date: 2024-11-16
  Major Features:
    - Initial release