Large total conversion mods.
Version: 0.4.3
Date: 2025-10-25
Changes:
- Added cocoa butter to nut butters technology
- Added intermediary liquid step to cocoa, peanut, and almond butters (and fluid output for butterizer
Bug Fixes:
- Above change due to furnace based butterizer recipe broken due to requiring 2 inputs
Version: 0.4.2
Date: 2025-07-17
Changes:
- Added 1 Wood as an ingredient for rails
Bug Fixes:
- Added Iron Stick to Animal Husbandry so the Barn can be built. Removed it from all 4 of its following recipes
Version: 0.4.1
Date: 2025-07-15
Changes:
- Animal breeding (and hatching) recipes are now in the barn
- Added productivity to yarn, fabric, and bag recipes
Bug Fixes:
- Barn is now producing the right pollution level (10 instead of 4)
- Fixed name for yeast propagation recipe
- Cupcake (advanced and chocolate) recipes set as 2 of itself for the ingredients
Version: 0.4.0
Date: 2025-07-10
Features:
- Animal recipes are now in the new Barn building, which does not require energy but produced 2.5x the pollution of a basic assmebly machine (or 10x an elextric furnace)
- Yeast modules and their respective techs and recipes
Changes:
- Greenhouses now remove pollution rather than add to it
Balances:
- Changed sugar water to only take 1 sugar and give 50 sugar water
Bug Fixes:
- Added chem plant back into Animal Husbandry
Version: 0.3.8
Date: 2025-07-07
Balances:
- Doubled speed for milk filtering
- Quadrupled speed for yarn, fabric, and bags
Bug Fixes:
- Set localized name for "Wood" category
Version: 0.3.7
Date: 2025-07-04
Balances:
- Upped wood pulp recipe to give 40 instead of 35 wood pulp to balance ratios better
Version: 0.3.6
Date: 2025-07-04
Bug Fixes:
- Added Green Science as a prerequesite for Meringue
- Added Milk Processing as a prerequesite for Baking
- Added Vegtable Oil as a prerequesite for Frying
Version: 0.3.5
Date: 2025-07-03
Balances:
- Set Level 2 Nutrients to require 20 red science to unlock rather than just 10
Bug Fixes:
- Fixed Level 1 Nutrients to only require 10 x 1 red science to unlock, not 10 x 20
Version: 0.3.4
Date: 2025-07-03
Bug Fixes:
- Set level 1 Nutrients to only cost 1 x 10
Version: 0.3.3
Date: 2025-07-03
Changes:
- Used the extra_count_fraction to control extra bag returns rather than having an additional spot for them
- Changed from ensuring 3 slots in furnaces to only 2 minimum in furnaces
- Moved the above change to data-updates so it affects furnaces from other mods that are loaded after this one
Balances:
- Fixed Chocolate Sauce and Pumpkin Batter bag return to average 80% rather than 90% (now both return 60-100% as opposed to previous 80-100%)
Bug Fixes:
- Plastics added as prerequesite for animal processing and ice cream due to needing to be unlocked for plastic bins
Version: 0.3.2
Date: 2025-06-26
Bugfixes:
- Changed all furnaces (stone, steel, and electric) to have 3 output slots (for hardtack)
- Fixed icons for shearing sheep/harvesting wool
- Fixed names for breeding pigs and sheep
- Fixed name for baby lamb
Version: 0.3.1
Date: 2025-06-25
Changes:
- Changed names of buttered doughs in system so that they present in order
- Cleaned up some redundancies in the localized naming
Version: 0.3.0
Date: 2025-06-24
Features:
- Sheep, and the appropriate juvenile states and breeding
- Mutton from sheep, added to Animal Processing, as well as gravy recipe
- Wool and Wool Processing to get bags
- New Box of Flour (with the wooden chest) as an inefficient way to use flour for just hardtack and dough
- New Meat Pie recipe that uses mutton rather than beef
Changes:
- Removed milk processing recipes (milk filtering, frosting recipe, butter churning, butter solidification) from Animal Husbandry tech and moved them to new Milk Processing tech
- Set Wood Processing as a prerequisite to the new Milk Processing rather than Animal Husbandry
- Flour, sugar, cocoa powder, and cinnamon sugar powder now require bags
- Any recipes that required bagged ingredients now have a 80% chance (per bag) to return an empty bag
- Vegetable Oil from sugarcane seeds moved to Vegetable Oil tech
- Sugar tech set as prerequesite for Vegetable Oil tech
Balances:
- Set Chocolate Sauce recipe to give 60 rather than 45
- Pig recipe and breeding now has a 50/50 chance for male or female pig
Graphics:
- Added sprites for the Butterizer, Butcher, and Boilers
Bugfixes:
- Setting Nutrients 1 as prerequisite for Wood
- Fixed missing Chocolate Sauce recipe name
- Fixed Gravy recipe names
- Fixed Chicken Pot Pie and Gravy (Chicken) taking Chicken/Hen animals rather than Chicken meat
Version: 0.2.5
Date: 2025-06-20
Balances:
- Set cupcakes (basic, chocolate, and advanced) to give 2 rather than 1 from batter
Bugfixes:
- chicken meat name
- Fixed some foods set as items rather than capsules
Version: 0.2.4
Date: 2025-06-17
Bugfixes:
- Fixed the cow breeding giving mature cows
Version: 0.2.3
Date: 2025-06-09
Changes:
- Changed purple science ingredient from blueberry pie to strawberry pie, so that it just focusses on strawberries
- Removed yellow/pastry science from ice cream and pie techs
- Set advanced chocolate processing to follow yellow and purple sciences (already required them to research)
- Set ice cream mixing to follow purple science (already required it to research) and removed yellow science
- Set Pie to just follow strawberries and blueberries
- Removed yellow from advanced baking and chocolate chips as well
- Moved neapolitan ice cream from ice cream sundae to ice cream mixing
- Removed yellow science from pumkpin, pumpkin cookies, nuts, and advanced nut sorting
- Added yellow science as a prerequesite for baklava
- Added yellow science to lemons and fruit baking science
- Moved milk recipes and other fluid ingredients from intermediate to food
- Set advanced nut sorting recipes to give 2-3 of each of the less desired nuts
Bugfixes:
- Added bin recipe to meat processing tech so it can be used before ice cream is unlocked
- Added wood category
- Fixed some of the categorizations
- Fixed gravy name
Version: 0.2.2
Date: 2025-06-07
Balances:
- Significantly lowered fertilized water per shell fragment
Bugfixes:
- Added wood pulp name
Version: 0.2.1
Date: 2025-06-06
Bugfixes:
- Wrapped boar and bull meat recipes in spoilage flag check
- Changed name of chicken meat recipe so it didn't overwrite chicken recipe
Version: 0.2.0
Date: 2025-06-05
Features:
- Added pigs
- Added apples, peaches, and lemons, as well as foods for each
- Added animal processing, butcher, beef, pork, and chicken, and gravy
- Added meat based foods
- Added Meat Baking science pack
- Added Fruit Baking science pack
- Added supporting techs
- Added following upgrade techs from Meat and Fruit science packs
Changes:
- Changed fertilized water icons so that they are easier to differentiate
- Butterizer technology moved to after Utility Science Pack
- Slightly Buttered Dough recipe moved to Butterizer technology
- Gave fried foods a light oil output (0 -> 5) and slightly increased light oil input (5 -> 8)
- Changed "pumpkin-cookie-frosted" to "pumpkin-cookie-glazed"
Balances:
- Halved filter nuts time (10 -> 5)
- Properly set the tastiness values for foods
- Fixed baskets on fertilizer recipes of strawberries and blueberries
- Set nuts to only require 1 rather than 2 nutrients in the greenhouse
- Set pumpkins to only require 2 rather than 3 nutrients in the greenhouse
- Set pumpkin seed recipe to only require 10 rather than 20 nutrients in the synthesizer
Bugfixes:
- Fixed Rocket Part recipe from needing Raw Baklava and Raw Pecan Pie to (Cooked) Baklava and Pecan Pie
- Fixed Calf graphic
- Fixed pumpkin and nut recipes having level 5 and 6 nutrients backwards
Version: 0.1.2
Date: 2025-05-22
Balances:
- Moved Fertilized Water tech to after Wood Processing (for Chem Plant)
- Added Wood with fertilized water from Wood tech to Fertilized Water tech
Bugfixes:
- Fixed a few fluid recipes having broken names
Version: 0.1.1
Date: 2025-05-22
Balances:
- Changed fertilized water plant recipes from 1/2 time & 3x product -> 1/3 time & 2x product
- Changed animal product recipes with food from 2/3 time & 2x product -> 1x time & 2x nutrient (3x grain) input & 3x product
- Changed fertilized water recipe from 100 -> 50 as a result
Version: 0.1.0
Date: 2025-05-21
Changes:
- Updated version due to big animal aging feature (should have done that last update)
Bugfixes:
- Changed quality module addition to mod check rather than flag check to remove error
Version: 0.0.5
Date: 2025-05-20
Features:
- Changed breeding recipes to infant and juvenile animals if spoilage is enabled
- Added spoilage to animals for them to be able to age
- Added bulls for breeding, at a 10% chance to get as a result
Balances:
- Balanced cheese recipe to require 5 wrappers as input
- Made animals non-stackable
Version: 0.0.4
Date: 2025-05-18
Features:
- Made paper/wood products burnable
Bugfixes:
- Fixed Vegetable Oil (nuts) recipe ingredient and sprite
- Fixed hidden nutrient recipe duplicates that were still messing with things
Version: 0.0.3
Date: 2025-05-18
Bugfixes:
- Fixed issue with some nutrient recipes showing up from the start
- Fixed issue with duplicate nutrient recipes
Version: 0.0.2
Date: 2025-05-17
Balances:
- Tweaked some balances
Bugfixes:
- Most recipe names not being properly set
- Vegetable oil from seeds sprite issue
- Code fixes and compatibility with Baketorio
- And other small fixes
Version: 0.0.1
Date: 2025-05-17
Features:
- Starting alpha version